builds godot
remove stable build files: i can make them manually with the manual build
bendn 2022-10-02
parent 1b41a63 · commit dc68081
-rw-r--r--.github/workflows/build-3.5.stable-2d.yml19
-rw-r--r--.github/workflows/build-3.5.stable-normal.yml22
2 files changed, 0 insertions, 41 deletions
diff --git a/.github/workflows/build-3.5.stable-2d.yml b/.github/workflows/build-3.5.stable-2d.yml
deleted file mode 100644
index 5c8fa48..0000000
--- a/.github/workflows/build-3.5.stable-2d.yml
+++ /dev/null
@@ -1,19 +0,0 @@
-name: Build godot 3.5.stable (2d)
-
-on:
- workflow_dispatch:
- push:
- branches:
- - main
- paths:
- - .github/2d*.py
- - .github/workflows/build-3.5-2d.yml
- - Dockerfile
-
-jobs:
- build:
- name: Build
- uses: bend-n/godot-builds/.github/workflows/reusable-build.yml@main
- with:
- ref: 3.5-stable
- secrets: inherit
diff --git a/.github/workflows/build-3.5.stable-normal.yml b/.github/workflows/build-3.5.stable-normal.yml
deleted file mode 100644
index 160d7c7..0000000
--- a/.github/workflows/build-3.5.stable-normal.yml
+++ /dev/null
@@ -1,22 +0,0 @@
-name: Build godot 3.5.stable (normal)
-
-on:
- workflow_dispatch:
- push:
- branches:
- - main
- paths:
- - .github/normal*.py
- - .github/workflows/build-3.5-normal.yml
- - Dockerfile
-
-jobs:
- build:
- name: Build
- uses: bend-n/godot-builds/.github/workflows/reusable-build.yml@main
- with:
- ref: 3.5-stable
- name: godot
- build-name: normal
- modules-path: ./.github/normal-build-modules.py
- secrets: inherit