a game about throwing hammers made for the github game off
remove unnecessary pics
| -rw-r--r-- | assets/world/brick.png | bin | 181 -> 0 bytes | |||
| -rw-r--r-- | assets/world/brick.png.import | 34 | ||||
| -rw-r--r-- | assets/world/computer.png | bin | 260 -> 0 bytes | |||
| -rw-r--r-- | assets/world/computer.png.import | 34 | ||||
| -rw-r--r-- | assets/world/door_wall.png | bin | 161 -> 0 bytes | |||
| -rw-r--r-- | assets/world/door_wall.png.import | 34 | ||||
| -rw-r--r-- | assets/world/save.png | bin | 147 -> 0 bytes | |||
| -rw-r--r-- | assets/world/save.png.import | 34 | ||||
| -rw-r--r-- | world/door/block_door.tscn | 18 |
9 files changed, 14 insertions, 140 deletions
diff --git a/assets/world/brick.png b/assets/world/brick.png Binary files differdeleted file mode 100644 index 544dd1f..0000000 --- a/assets/world/brick.png +++ /dev/null diff --git a/assets/world/brick.png.import b/assets/world/brick.png.import deleted file mode 100644 index 963fad4..0000000 --- a/assets/world/brick.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://cpg4ehst7ctf5" -path="res://.godot/imported/brick.png-3ac7fb1e792bc87a523b2637ad809cf3.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://assets/world/brick.png" -dest_files=["res://.godot/imported/brick.png-3ac7fb1e792bc87a523b2637ad809cf3.ctex"] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/bptc_ldr=0 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/assets/world/computer.png b/assets/world/computer.png Binary files differdeleted file mode 100644 index 95b31e7..0000000 --- a/assets/world/computer.png +++ /dev/null diff --git a/assets/world/computer.png.import b/assets/world/computer.png.import deleted file mode 100644 index 23edeae..0000000 --- a/assets/world/computer.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://rdqqqq6dce0t" -path="res://.godot/imported/computer.png-23acc443667b6152ee25598eeac373fc.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://assets/world/computer.png" -dest_files=["res://.godot/imported/computer.png-23acc443667b6152ee25598eeac373fc.ctex"] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/bptc_ldr=0 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/assets/world/door_wall.png b/assets/world/door_wall.png Binary files differdeleted file mode 100644 index 6c8a385..0000000 --- a/assets/world/door_wall.png +++ /dev/null diff --git a/assets/world/door_wall.png.import b/assets/world/door_wall.png.import deleted file mode 100644 index b9fb862..0000000 --- a/assets/world/door_wall.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dtec6qxbrg3ym" -path="res://.godot/imported/door_wall.png-6c092803a253a9b82d0df6d6bd467fdc.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://assets/world/door_wall.png" -dest_files=["res://.godot/imported/door_wall.png-6c092803a253a9b82d0df6d6bd467fdc.ctex"] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/bptc_ldr=0 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/assets/world/save.png b/assets/world/save.png Binary files differdeleted file mode 100644 index 3bc7275..0000000 --- a/assets/world/save.png +++ /dev/null diff --git a/assets/world/save.png.import b/assets/world/save.png.import deleted file mode 100644 index afe3cbb..0000000 --- a/assets/world/save.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://cipwi1dppfmi3" -path="res://.godot/imported/save.png-901d5a1782619906c9452c3e3fd93d77.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://assets/world/save.png" -dest_files=["res://.godot/imported/save.png-901d5a1782619906c9452c3e3fd93d77.ctex"] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/bptc_ldr=0 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/world/door/block_door.tscn b/world/door/block_door.tscn index a50c362..fa3f051 100644 --- a/world/door/block_door.tscn +++ b/world/door/block_door.tscn @@ -2,8 +2,8 @@ [ext_resource type="Script" path="res://world/door/block_door.gd" id="1_tux7r"] [ext_resource type="Curve2D" path="res://world/door/block_door_path.tres" id="2_57k4a"] +[ext_resource type="Texture2D" uid="uid://bs3dt308ypttr" path="res://assets/world/tiles.png" id="4_cevgr"] [ext_resource type="Shape2D" path="res://world/door/door_shape.tres" id="4_fq60q"] -[ext_resource type="Texture2D" uid="uid://dtec6qxbrg3ym" path="res://assets/world/door_wall.png" id="5_ut41x"] [node name="BlockDoor" type="Node2D" node_paths=PackedStringArray("path_follower")] texture_filter = 1 @@ -25,6 +25,16 @@ collision_mask = 0 visible = false shape = ExtResource("4_fq60q") -[node name="Sprite" type="Sprite2D" parent="DoorBody"] -rotation = 1.5708 -texture = ExtResource("5_ut41x") +[node name="sprites" type="Node2D" parent="DoorBody"] + +[node name="Sprite" type="Sprite2D" parent="DoorBody/sprites"] +position = Vector2(0, 8) +texture = ExtResource("4_cevgr") +region_enabled = true +region_rect = Rect2(48, 32, 16, 16) + +[node name="Sprite2" type="Sprite2D" parent="DoorBody/sprites"] +position = Vector2(0, -8) +texture = ExtResource("4_cevgr") +region_enabled = true +region_rect = Rect2(48, 0, 16, 16) |