a game about throwing hammers made for the github game off
fix hammers being pickupable in mid air
| -rw-r--r-- | hammers/hammer.gd | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/hammers/hammer.gd b/hammers/hammer.gd index a52741b..459a74e 100644 --- a/hammers/hammer.gd +++ b/hammers/hammer.gd @@ -99,6 +99,7 @@ func _on_body_entered(_body: Node2D) -> void: ## Throws this [Hammer]. func throw(p_direction: Vector2) -> void: + set_collision_layer_value(7, false) direction = p_direction trail.emitting = true set_physics_process(true) |