a game about throwing hammers made for the github game off
-rw-r--r--hammers/hammer.gd20
1 files changed, 10 insertions, 10 deletions
diff --git a/hammers/hammer.gd b/hammers/hammer.gd
index 459a74e..358e7ba 100644
--- a/hammers/hammer.gd
+++ b/hammers/hammer.gd
@@ -11,31 +11,31 @@ var velocity := Vector2.ZERO
var direction := Vector2.ZERO
## Acceleration
-@export var acceleration := 100
+@export var acceleration := 100.0
## Maximum speed
-@export var top_speed := 200
+@export var top_speed := 200.0
## The amount it can turn towards its target
@export var steer_force = 0.05
-## The target
-var target: Node2D = null
-
## To hit the player
-var hit_player := true
+@export var hit_player := true
## To hit the enemys
-var hit_enemys := false
+@export var hit_enemys := false
## The amount of time before gravity kicks in.
-var lifetime := 1
+@export var lifetime := 1.0
## The gravity
-var grav := 4
+@export var grav := 4.0
## Terminal velocity
-var terminal_velocity := 15
+@export var terminal_velocity := 15.0
+
+## The target
+var target: Node2D = null
@onready var trail := $Trail as Trail2D
@onready var outline_shader := ($Sprite as Sprite2D).material as ShaderMaterial