a game about throwing hammers made for the github game off
Diffstat (limited to 'autoloads/Utils.gd')
-rw-r--r--autoloads/Utils.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/autoloads/Utils.gd b/autoloads/Utils.gd
index d04df53..484e146 100644
--- a/autoloads/Utils.gd
+++ b/autoloads/Utils.gd
@@ -2,7 +2,7 @@ extends Node
class_name Util
static func is_in_range(val: float, start: float, end: float) -> bool:
- return val > start and val < end
+ return val >= start and val <= end
static func instance_scene(scene: PackedScene, position: Vector2, on: Node) -> Node:
var instance := scene.instantiate() as Node2D