a game about throwing hammers made for the github game off
Diffstat (limited to 'enemys/Enemy.gd')
-rw-r--r--enemys/Enemy.gd4
1 files changed, 2 insertions, 2 deletions
diff --git a/enemys/Enemy.gd b/enemys/Enemy.gd
index 55ce199..6457c8f 100644
--- a/enemys/Enemy.gd
+++ b/enemys/Enemy.gd
@@ -12,8 +12,8 @@ signal died
set(value):
health = clamp(value, 0, max_health)
if health == 0:
- died.emit() # voodoo magic makes this signal connect to die()
- # die()
+ died.emit() # ~~voodoo magic makes this signal connect to die()~~
+ die() # the voodoo magic broke ;-;
func hit(damage: int) -> void:
health -= damage