a game about throwing hammers made for the github game off
Diffstat (limited to 'enemys/wrencher.gd')
-rw-r--r--enemys/wrencher.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/enemys/wrencher.gd b/enemys/wrencher.gd
index 4952726..484aa3b 100644
--- a/enemys/wrencher.gd
+++ b/enemys/wrencher.gd
@@ -46,7 +46,7 @@ func _physics_process(_delta: float) -> void:
func fire() -> void:
var hammer: Hammer = Utils.get_hammer().instantiate()
hammer.global_position = muzzle.global_position
- hammer.steer_force = 0.01 # cheat
+ hammer.steer_force = 0.005 # cheat
hammer.target = Globals.player
hammer.direction = up_direction
bullet_timer = get_tree().create_timer(SHOT_COOLDOWN)