a game about throwing hammers made for the github game off
Diffstat (limited to 'enemys/wrencher.gd')
| -rw-r--r-- | enemys/wrencher.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/enemys/wrencher.gd b/enemys/wrencher.gd index 4952726..484aa3b 100644 --- a/enemys/wrencher.gd +++ b/enemys/wrencher.gd @@ -46,7 +46,7 @@ func _physics_process(_delta: float) -> void: func fire() -> void: var hammer: Hammer = Utils.get_hammer().instantiate() hammer.global_position = muzzle.global_position - hammer.steer_force = 0.01 # cheat + hammer.steer_force = 0.005 # cheat hammer.target = Globals.player hammer.direction = up_direction bullet_timer = get_tree().create_timer(SHOT_COOLDOWN) |