a game about throwing hammers made for the github game off
Diffstat (limited to 'enemys/wrencher.tscn')
| -rw-r--r-- | enemys/wrencher.tscn | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/enemys/wrencher.tscn b/enemys/wrencher.tscn index 128d043..28df5b8 100644 --- a/enemys/wrencher.tscn +++ b/enemys/wrencher.tscn @@ -77,6 +77,7 @@ _data = { size = Vector2(20, 50) [node name="Wrencher" node_paths=PackedStringArray("muzzle", "floorcast", "animator", "player_cast") instance=ExtResource("1_7mo8u")] +position = Vector2(0, -5) floor_max_angle = 0.802851 script = ExtResource("2_ydgi0") ACCELERATION = 3 @@ -89,22 +90,25 @@ animator = NodePath("AnimationPlayer") player_cast = NodePath("PlayerCast") [node name="Sprite" parent="." index="0"] -position = Vector2(0, -8) +position = Vector2(0, -3) texture = ExtResource("2_0jx2r") hframes = 9 frame = 4 [node name="Collision" parent="." index="1"] -position = Vector2(0, -5) shape = ExtResource("3_fsg5e") +[node name="Hurtbox" parent="." index="2"] +position = Vector2(0, 5) + [node name="Collision" parent="Hurtbox" index="0"] -visible = false position = Vector2(0, -5) shape = ExtResource("3_fsg5e") +[node name="Hitbox" parent="." index="3"] +position = Vector2(0, 5) + [node name="Collision" parent="Hitbox" index="0"] -visible = false position = Vector2(0, -5) shape = ExtResource("3_fsg5e") @@ -115,16 +119,16 @@ libraries = { [node name="Muzzle" type="Marker2D" parent="." index="5"] visible = false -position = Vector2(0, -6) +position = Vector2(0, -1) [node name="FloorCast" type="RayCast2D" parent="." index="6"] visible = false -position = Vector2(0, -3) +position = Vector2(0, 2) target_position = Vector2(0, 5) [node name="PlayerCast" type="ShapeCast2D" parent="." index="7"] visible = false -position = Vector2(0, -25) +position = Vector2(0, -20) shape = SubResource("RectangleShape2D_j3gtw") target_position = Vector2(0, -170) collision_mask = 3 |