a game about throwing hammers made for the github game off
Diffstat (limited to 'fx/wall_dust.tscn')
-rw-r--r--fx/wall_dust.tscn16
1 files changed, 8 insertions, 8 deletions
diff --git a/fx/wall_dust.tscn b/fx/wall_dust.tscn
index a062964..d9ff3c2 100644
--- a/fx/wall_dust.tscn
+++ b/fx/wall_dust.tscn
@@ -1,9 +1,9 @@
-[gd_scene load_steps=6 format=3 uid="uid://batisas75bpt0"]
+[gd_scene load_steps=6 format=3 uid="uid://bdutc7drtweyc"]
-[ext_resource type="PackedScene" uid="uid://6o1bfy3xhjbm" path="res://fx/fx.tscn" id="1_4c41e"]
+[ext_resource type="PackedScene" uid="uid://smkugd4xx0vm" path="res://fx/fx.tscn" id="1_4c41e"]
[ext_resource type="Texture2D" uid="uid://cky7hbmx1auqh" path="res://assets/fx/wall_dust.png" id="2_inful"]
-[sub_resource type="Animation" id="1"]
+[sub_resource type="Animation" id="Animation_eq683"]
resource_name = "Animate"
length = 0.5
tracks/0/type = "value"
@@ -33,7 +33,7 @@ tracks/1/keys = {
}]
}
-[sub_resource type="Animation" id="2"]
+[sub_resource type="Animation" id="Animation_s2jmf"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
@@ -48,10 +48,10 @@ tracks/0/keys = {
"values": [1]
}
-[sub_resource type="AnimationLibrary" id="AnimationLibrary_ct4ki"]
+[sub_resource type="AnimationLibrary" id="AnimationLibrary_e1m4r"]
_data = {
-"Animate": SubResource("1"),
-"RESET": SubResource("2")
+"Animate": SubResource("Animation_eq683"),
+"RESET": SubResource("Animation_s2jmf")
}
[node name="WallDustEffect" instance=ExtResource("1_4c41e")]
@@ -64,5 +64,5 @@ frame = 1
[node name="AnimationPlayer" parent="." index="1"]
autoplay = "Animate"
libraries = {
-"": SubResource("AnimationLibrary_ct4ki")
+"": SubResource("AnimationLibrary_e1m4r")
}