a game about throwing hammers made for the github game off
Diffstat (limited to 'hammers/hammer_01.tscn')
| -rw-r--r-- | hammers/hammer_01.tscn | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/hammers/hammer_01.tscn b/hammers/hammer_01.tscn index 09de83f..8c08813 100644 --- a/hammers/hammer_01.tscn +++ b/hammers/hammer_01.tscn @@ -1,11 +1,20 @@ -[gd_scene load_steps=3 format=3 uid="uid://bsu0i18fxrwhj"] +[gd_scene load_steps=5 format=3 uid="uid://bsu0i18fxrwhj"] [ext_resource type="PackedScene" uid="uid://bimmd1hcj2h0e" path="res://hammers/hammer_base.tscn" id="1_350hj"] +[ext_resource type="Shader" path="res://hammers/hammer_outline.gdshader" id="2_le3ds"] [ext_resource type="Texture2D" uid="uid://dcf5es758pw1n" path="res://assets/hammers/hammer01.png" id="2_sdlv5"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_7jbfp"] +resource_local_to_scene = true +shader = ExtResource("2_le3ds") +shader_parameter/light_offset = 1.0 +shader_parameter/line_width = 0.0 +shader_parameter/sin_frequency = 0.25 + [node name="Hammer01" instance=ExtResource("1_350hj")] [node name="Sprite" parent="." index="1"] +material = SubResource("ShaderMaterial_7jbfp") texture = ExtResource("2_sdlv5") [editable path="Hitbox"] |