a game about throwing hammers made for the github game off
Diffstat (limited to 'hammers/hammer_03.tscn')
| -rw-r--r-- | hammers/hammer_03.tscn | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/hammers/hammer_03.tscn b/hammers/hammer_03.tscn index d8b0098..0225f48 100644 --- a/hammers/hammer_03.tscn +++ b/hammers/hammer_03.tscn @@ -4,32 +4,32 @@ [ext_resource type="Texture2D" uid="uid://blx67dnlqysnc" path="res://assets/hammers/hammer03.png" id="2_0uj7a"] [ext_resource type="Shader" path="res://hammers/hammer_outline.gdshader" id="2_huryw"] -[sub_resource type="ShaderMaterial" id="ShaderMaterial_wxyih"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_wq5re"] resource_local_to_scene = true shader = ExtResource("2_huryw") shader_parameter/light_offset = 1.0 shader_parameter/line_width = 0.0 shader_parameter/sin_frequency = 0.25 -[sub_resource type="RectangleShape2D" id="RectangleShape2D_3xqdd"] +[sub_resource type="RectangleShape2D" id="RectangleShape2D_2xwsd"] size = Vector2(8, 12) -[sub_resource type="RectangleShape2D" id="RectangleShape2D_ta2m2"] +[sub_resource type="RectangleShape2D" id="RectangleShape2D_lidys"] size = Vector2(8, 12) [node name="Hammer03" instance=ExtResource("1_wc0io")] [node name="Sprite" parent="." index="1"] -material = SubResource("ShaderMaterial_wxyih") +material = SubResource("ShaderMaterial_wq5re") texture = ExtResource("2_0uj7a") [node name="Collision" parent="." index="2"] -shape = SubResource("RectangleShape2D_3xqdd") +shape = SubResource("RectangleShape2D_2xwsd") [node name="Hitbox" parent="." index="3"] damage = 3 [node name="Collision" parent="Hitbox" index="0"] -shape = SubResource("RectangleShape2D_ta2m2") +shape = SubResource("RectangleShape2D_lidys") [editable path="Hitbox"] |