a game about throwing hammers made for the github game off
Diffstat (limited to 'hammers/hammer_03.tscn')
-rw-r--r--hammers/hammer_03.tscn19
1 files changed, 14 insertions, 5 deletions
diff --git a/hammers/hammer_03.tscn b/hammers/hammer_03.tscn
index 28259e1..f268837 100644
--- a/hammers/hammer_03.tscn
+++ b/hammers/hammer_03.tscn
@@ -1,26 +1,35 @@
-[gd_scene load_steps=5 format=3 uid="uid://c415arbs8q7k7"]
+[gd_scene load_steps=7 format=3 uid="uid://c415arbs8q7k7"]
[ext_resource type="PackedScene" uid="uid://bimmd1hcj2h0e" path="res://hammers/hammer_base.tscn" id="1_wc0io"]
[ext_resource type="Texture2D" uid="uid://blx67dnlqysnc" path="res://assets/hammers/hammer03.png" id="2_0uj7a"]
+[ext_resource type="Shader" path="res://hammers/hammer_outline.gdshader" id="2_huryw"]
-[sub_resource type="RectangleShape2D" id="RectangleShape2D_dgtn7"]
+[sub_resource type="ShaderMaterial" id="ShaderMaterial_gbw2g"]
+resource_local_to_scene = true
+shader = ExtResource("2_huryw")
+shader_parameter/light_offset = 1.0
+shader_parameter/line_width = 0.0
+shader_parameter/sin_frequency = 0.25
+
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_uabdv"]
size = Vector2(8, 12)
-[sub_resource type="RectangleShape2D" id="RectangleShape2D_sbm7t"]
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_kegwy"]
size = Vector2(8, 12)
[node name="Hammer03" instance=ExtResource("1_wc0io")]
[node name="Sprite" parent="." index="1"]
+material = SubResource("ShaderMaterial_gbw2g")
texture = ExtResource("2_0uj7a")
[node name="Collision" parent="." index="2"]
-shape = SubResource("RectangleShape2D_dgtn7")
+shape = SubResource("RectangleShape2D_uabdv")
[node name="Hitbox" parent="." index="3"]
damage = 3
[node name="Collision" parent="Hitbox" index="0"]
-shape = SubResource("RectangleShape2D_sbm7t")
+shape = SubResource("RectangleShape2D_kegwy")
[editable path="Hitbox"]