a game about throwing hammers made for the github game off
Diffstat (limited to 'hammers/hammer_03.tscn')
-rw-r--r--hammers/hammer_03.tscn12
1 files changed, 6 insertions, 6 deletions
diff --git a/hammers/hammer_03.tscn b/hammers/hammer_03.tscn
index aa80f11..f5c4062 100644
--- a/hammers/hammer_03.tscn
+++ b/hammers/hammer_03.tscn
@@ -4,32 +4,32 @@
[ext_resource type="Texture2D" uid="uid://blx67dnlqysnc" path="res://assets/hammers/hammer03.png" id="2_0uj7a"]
[ext_resource type="Shader" path="res://hammers/hammer_outline.gdshader" id="2_huryw"]
-[sub_resource type="ShaderMaterial" id="ShaderMaterial_xjagk"]
+[sub_resource type="ShaderMaterial" id="ShaderMaterial_noekn"]
resource_local_to_scene = true
shader = ExtResource("2_huryw")
shader_parameter/light_offset = 1.0
shader_parameter/line_width = 0.0
shader_parameter/sin_frequency = 0.25
-[sub_resource type="RectangleShape2D" id="RectangleShape2D_fvd8k"]
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_kqtry"]
size = Vector2(8, 12)
-[sub_resource type="RectangleShape2D" id="RectangleShape2D_f12fv"]
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_j6whl"]
size = Vector2(8, 12)
[node name="Hammer03" instance=ExtResource("1_wc0io")]
[node name="Sprite" parent="." index="1"]
-material = SubResource("ShaderMaterial_xjagk")
+material = SubResource("ShaderMaterial_noekn")
texture = ExtResource("2_0uj7a")
[node name="Collision" parent="." index="2"]
-shape = SubResource("RectangleShape2D_fvd8k")
+shape = SubResource("RectangleShape2D_kqtry")
[node name="Hitbox" parent="." index="3"]
damage = 3
[node name="Collision" parent="Hitbox" index="0"]
-shape = SubResource("RectangleShape2D_f12fv")
+shape = SubResource("RectangleShape2D_j6whl")
[editable path="Hitbox"]