a game about throwing hammers made for the github game off
Diffstat (limited to 'hammers/hammer_base.tscn')
| -rw-r--r-- | hammers/hammer_base.tscn | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/hammers/hammer_base.tscn b/hammers/hammer_base.tscn index aa170b7..f7f8cf1 100644 --- a/hammers/hammer_base.tscn +++ b/hammers/hammer_base.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=9 format=3 uid="uid://bimmd1hcj2h0e"] +[gd_scene load_steps=10 format=3 uid="uid://bimmd1hcj2h0e"] [ext_resource type="PackedScene" uid="uid://ug40hxlkequx" path="res://colliders/hitbox.tscn" id="1_kdx5x"] [ext_resource type="Script" path="res://hammers/hammer.gd" id="1_xp22t"] @@ -9,14 +9,18 @@ [ext_resource type="Shader" path="res://hammers/hammer_outline.gdshader" id="5_iyctf"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_go8fx"] +resource_local_to_scene = true shader = ExtResource("5_iyctf") shader_parameter/light_offset = 1.0 shader_parameter/line_width = 0.0 shader_parameter/sin_frequency = 0.25 +[sub_resource type="CircleShape2D" id="CircleShape2D_jubww"] +radius = 70.0 + [node name="Hammer" type="Area2D"] texture_filter = 1 -collision_layer = 0 +collision_layer = 32 script = ExtResource("1_xp22t") [node name="Trail" type="Line2D" parent="." node_paths=PackedStringArray("target")] @@ -29,7 +33,6 @@ gradient = ExtResource("5_8dqv1") round_precision = 4 antialiased = true script = ExtResource("4_boru3") -is_emitting = true lifetime = 2.0 target = NodePath("") metadata/_edit_lock_ = true @@ -47,6 +50,16 @@ visible = false [node name="Collision" parent="Hitbox" index="0"] shape = ExtResource("2_tgkvf") +[node name="TargetFinder" type="Area2D" parent="."] +collision_layer = 0 +collision_mask = 0 +monitorable = false + +[node name="Collision" type="CollisionShape2D" parent="TargetFinder"] +shape = SubResource("CircleShape2D_jubww") + [connection signal="body_entered" from="." to="." method="_on_body_entered"] +[connection signal="area_entered" from="TargetFinder" to="." method="_on_target_finder_node_entered"] +[connection signal="body_entered" from="TargetFinder" to="." method="_on_target_finder_node_entered"] [editable path="Hitbox"] |