a game about throwing hammers made for the github game off
Diffstat (limited to 'hammers/hammer_base.tscn')
| -rw-r--r-- | hammers/hammer_base.tscn | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/hammers/hammer_base.tscn b/hammers/hammer_base.tscn index 9876740..4535773 100644 --- a/hammers/hammer_base.tscn +++ b/hammers/hammer_base.tscn @@ -15,7 +15,7 @@ shader_parameter/line_width = 0.0 shader_parameter/sin_frequency = 0.25 [sub_resource type="RectangleShape2D" id="RectangleShape2D_fffa1"] -size = Vector2(2, 12) +size = Vector2(1, 8) [sub_resource type="RectangleShape2D" id="RectangleShape2D_cbjww"] size = Vector2(6, 12) @@ -29,8 +29,8 @@ collision_layer = 32 script = ExtResource("1_xp22t") [node name="Trail" type="Line2D" parent="." node_paths=PackedStringArray("target")] -position = Vector2(0, -6) z_index = -1 +position = Vector2(0, -6) points = PackedVector2Array(0, 0) width = 3.0 width_curve = ExtResource("4_yvshk") @@ -65,12 +65,22 @@ shape = SubResource("CircleShape2D_jubww") debug_color = Color(0, 0.941176, 0.352941, 0.12549) [node name="LeftCast" type="RayCast2D" parent="."] -position = Vector2(0, -6) +enabled = false target_position = Vector2(-5, -29) +collide_with_areas = true +collide_with_bodies = false [node name="RightCast" type="RayCast2D" parent="."] -position = Vector2(0, -6) +enabled = false target_position = Vector2(5, -29) +collide_with_areas = true +collide_with_bodies = false + +[node name="TargetCast" type="RayCast2D" parent="."] +enabled = false +target_position = Vector2(0, -200) +collide_with_areas = true +collide_with_bodies = false [connection signal="body_entered" from="." to="." method="_on_body_entered"] [connection signal="area_entered" from="TargetFinder" to="." method="_on_target_finder_node_entered"] |