a game about throwing hammers made for the github game off
Diffstat (limited to 'levels/Level.gd')
-rw-r--r--levels/Level.gd1
1 files changed, 1 insertions, 0 deletions
diff --git a/levels/Level.gd b/levels/Level.gd
index 7510149..0106103 100644
--- a/levels/Level.gd
+++ b/levels/Level.gd
@@ -39,6 +39,7 @@ func create_node(p_name: StringName) -> Node2D:
func _ready():
+ collision_visibility_mode = TileMap.VISIBILITY_MODE_FORCE_HIDE
var door_array := Maze.tile_4b_to_path_array(enabled_walls)
if completed: