a game about throwing hammers made for the github game off
Diffstat (limited to 'levels/Level.gd')
| -rw-r--r-- | levels/Level.gd | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/levels/Level.gd b/levels/Level.gd index 7510149..0106103 100644 --- a/levels/Level.gd +++ b/levels/Level.gd @@ -39,6 +39,7 @@ func create_node(p_name: StringName) -> Node2D: func _ready(): + collision_visibility_mode = TileMap.VISIBILITY_MODE_FORCE_HIDE var door_array := Maze.tile_4b_to_path_array(enabled_walls) if completed: |