a game about throwing hammers made for the github game off
Diffstat (limited to 'levels/LevelManager.gd')
-rw-r--r--levels/LevelManager.gd1
1 files changed, 0 insertions, 1 deletions
diff --git a/levels/LevelManager.gd b/levels/LevelManager.gd
index 3c85b80..644cb98 100644
--- a/levels/LevelManager.gd
+++ b/levels/LevelManager.gd
@@ -46,7 +46,6 @@ func sort_levels():
for level in levels:
var n: int = 0 if level.get_state().get_node_property_count(0) == 1 else level.get_state().get_node_property_value(0,1)
sorted[n].append(level)
- prints(level.get_state().get_node_name(0),"=>", n)
func _ready() -> void: