a game about throwing hammers made for the github game off
Diffstat (limited to 'levels/Start.gd')
| -rw-r--r-- | levels/Start.gd | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/levels/Start.gd b/levels/Start.gd index ec8c441..7db6e77 100644 --- a/levels/Start.gd +++ b/levels/Start.gd @@ -1,11 +1,6 @@ extends Level func _ready() -> void: - var lm: LevelManager = Globals.levelmanager - var maze: Maze = lm.maze - if !maze: - maze = await lm.world_generated - enabled_walls = (maze.get_cellv(lm.size / 2)) const wm := { Vector2i.UP: [Vector2i(7, 0), Vector2i(8, 0)], Vector2i.DOWN: [Vector2i(7, 15), Vector2i(8, 15)], |