a game about throwing hammers made for the github game off
Diffstat (limited to 'project.godot')
-rw-r--r--project.godot20
1 files changed, 20 insertions, 0 deletions
diff --git a/project.godot b/project.godot
index ffa6260..4c793d6 100644
--- a/project.godot
+++ b/project.godot
@@ -14,6 +14,11 @@ _global_script_classes=[{
"language": &"GDScript",
"path": "res://world/door/block_door.gd"
}, {
+"base": "HBoxContainer",
+"class": &"CaretOptionButton",
+"language": &"GDScript",
+"path": "res://ui/components/caretoptionbutton/caretoptionbutton.gd"
+}, {
"base": "Area2D",
"class": &"Door",
"language": &"GDScript",
@@ -64,6 +69,11 @@ _global_script_classes=[{
"language": &"GDScript",
"path": "res://player/player.gd"
}, {
+"base": "Control",
+"class": &"Popuppable",
+"language": &"GDScript",
+"path": "res://ui/popup.gd"
+}, {
"base": "Line2D",
"class": &"Trail2D",
"language": &"GDScript",
@@ -76,6 +86,7 @@ _global_script_classes=[{
}]
_global_script_class_icons={
"BlockDoor": "",
+"CaretOptionButton": "",
"Door": "",
"Enemy": "",
"Hammer": "res://assets/hammers/hammer01.png",
@@ -86,6 +97,7 @@ _global_script_class_icons={
"Maze": "",
"OneWayPlatform": "",
"Player": "",
+"Popuppable": "",
"Trail2D": "res://fx/trail2d_icon.svg",
"Util": ""
}
@@ -124,6 +136,14 @@ window/size/test_height=1280
[input]
+ui_focus_next={
+"deadzone": 0.5,
+"events": []
+}
+ui_focus_prev={
+"deadzone": 0.5,
+"events": []
+}
left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)