a game about throwing hammers made for the github game off
Diffstat (limited to 'ui/start.gd')
| -rw-r--r-- | ui/start.gd | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/ui/start.gd b/ui/start.gd index 2d725f4..b884d6f 100644 --- a/ui/start.gd +++ b/ui/start.gd @@ -4,14 +4,11 @@ extends Popuppable func _ready() -> void: open() var buttons := get_tree().get_nodes_in_group(&"button") - var play_sound := func plays() -> void: randomize() ; SoundManager.play("click", -10, randf_range(.9, 1.1)) + var play_sound := func plays() -> void: randomize(); SoundManager.play("click", -10, randf_range(.9, 1.1)) for butt in buttons: if butt is Button: butt.pressed.connect(play_sound) elif butt is RemapButton: butt.button.pressed.connect(play_sound) butt.clear.pressed.connect(play_sound) - - -func exit() -> void: - pass + set_process_unhandled_input(false) |