a game about throwing hammers made for the github game off
Diffstat (limited to 'world/door/block_door.tscn')
| -rw-r--r-- | world/door/block_door.tscn | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/world/door/block_door.tscn b/world/door/block_door.tscn new file mode 100644 index 0000000..b657460 --- /dev/null +++ b/world/door/block_door.tscn @@ -0,0 +1,30 @@ +[gd_scene load_steps=5 format=3 uid="uid://6rgblwkwaw6v"] + +[ext_resource type="Script" path="res://world/door/block_door.gd" id="1_tux7r"] +[ext_resource type="Curve2D" uid="uid://jw0yvthht4bj" path="res://world/door/block_door_path.tres" id="2_57k4a"] +[ext_resource type="Shape2D" uid="uid://cxidkq2kfr583" path="res://world/door/door_shape.tres" id="4_fq60q"] +[ext_resource type="Texture2D" uid="uid://dtec6qxbrg3ym" path="res://assets/world/door_wall.png" id="5_ut41x"] + +[node name="BlockDoor" type="Node2D" node_paths=PackedStringArray("path_follower")] +texture_filter = 1 +script = ExtResource("1_tux7r") +path_follower = NodePath("DoorOpenPath/PathFollower") + +[node name="DoorOpenPath" type="Path2D" parent="."] +curve = ExtResource("2_57k4a") + +[node name="PathFollower" type="PathFollow2D" parent="DoorOpenPath"] + +[node name="RemoteTransform2D" type="RemoteTransform2D" parent="DoorOpenPath/PathFollower"] +remote_path = NodePath("../../../DoorBody") + +[node name="DoorBody" type="AnimatableBody2D" parent="."] +collision_mask = 0 + +[node name="CollisionShape" type="CollisionShape2D" parent="DoorBody"] +visible = false +shape = ExtResource("4_fq60q") + +[node name="Sprite" type="Sprite2D" parent="DoorBody"] +rotation = 1.5708 +texture = ExtResource("5_ut41x") |