a game about throwing hammers made for the github game off
Diffstat (limited to 'world/one_way_platform.tscn')
-rw-r--r--world/one_way_platform.tscn6
1 files changed, 3 insertions, 3 deletions
diff --git a/world/one_way_platform.tscn b/world/one_way_platform.tscn
index 6ca8267..8cfec7f 100644
--- a/world/one_way_platform.tscn
+++ b/world/one_way_platform.tscn
@@ -1,9 +1,9 @@
-[gd_scene load_steps=4 format=3 uid="uid://cbrnw5j2j8wax"]
+[gd_scene load_steps=4 format=3 uid="uid://bkjo2fpkalawa"]
[ext_resource type="Texture2D" uid="uid://b0iehyccoav1r" path="res://assets/world/one_way_platform.png" id="1_3fm0l"]
[ext_resource type="Script" path="res://world/one_way_platform.gd" id="1_3rdiq"]
-[sub_resource type="RectangleShape2D" id="RectangleShape2D_x8my0"]
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_a3f1j"]
size = Vector2(34, 3)
[node name="one_way_platform" type="StaticBody2D" node_paths=PackedStringArray("shape")]
@@ -16,5 +16,5 @@ texture = ExtResource("1_3fm0l")
[node name="CollisionShape" type="CollisionShape2D" parent="."]
position = Vector2(0, -1.5)
-shape = SubResource("RectangleShape2D_x8my0")
+shape = SubResource("RectangleShape2D_a3f1j")
one_way_collision = true