Unnamed repository; edit this file 'description' to name the repository.
Diffstat (limited to 'helix-term/src/ui/text_decorations.rs')
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+use std::cmp::Ordering;
+
+use helix_core::doc_formatter::FormattedGrapheme;
+use helix_core::Position;
+use helix_view::editor::CursorCache;
+
+use crate::ui::document::{LinePos, TextRenderer};
+
+pub use diagnostics::InlineDiagnostics;
+
+mod diagnostics;
+
+/// Decorations are the primary mechanism for extending the text rendering.
+///
+/// Any on-screen element which is anchored to the rendered text in some form
+/// should be implemented using this trait. Translating char positions to
+/// on-screen positions can be expensive and should not be done manually in the
+/// ui loop. Instead such translations are automatically performed on the fly
+/// while the text is being rendered. The results are provided to this trait by
+/// the rendering infrastructure.
+///
+/// To reserve space for virtual text lines (which is then filled by this trait) emit appropriate
+/// [`LineAnnotation`](helix_core::text_annotations::LineAnnotation)s in [`helix_view::View::text_annotations`]
+pub trait Decoration {
+ /// Called **before** a **visual** line is rendered. A visual line does not
+ /// necessarily correspond to a single line in a document as soft wrapping can
+ /// spread a single document line across multiple visual lines.
+ ///
+ /// This function is called before text is rendered as any decorations should
+ /// never overlap the document text. That means that setting the forground color
+ /// here is (essentially) useless as the text color is overwritten by the
+ /// rendered text. This _of course_ doesn't apply when rendering inside virtual lines
+ /// below the line reserved by `LineAnnotation`s as no text will be rendered here.
+ fn decorate_line(&mut self, _renderer: &mut TextRenderer, _pos: LinePos) {}
+
+ /// Called **after** a **visual** line is rendered. A visual line does not
+ /// necessarily correspond to a single line in a document as soft wrapping can
+ /// spread a single document line across multiple visual lines.
+ ///
+ /// This function is called after text is rendered so that decorations can collect
+ /// horizontal positions on the line (see [`Decoration::decorate_grapheme`]) first and
+ /// use those positions` while rendering
+ /// virtual text.
+ /// That means that setting the forground color
+ /// here is (essentially) useless as the text color is overwritten by the
+ /// rendered text. This -ofcourse- doesn't apply when rendering inside virtual lines
+ /// below the line reserved by `LineAnnotation`s. e as no text will be rendered here.
+ /// **Note**: To avoid overlapping decorations in the virtual lines, each decoration
+ /// must return the number of virtual text lines it has taken up. Each `Decoration` recieves
+ /// an offset `virt_off` based on these return values where it can render virtual text:
+ ///
+ /// That means that a `render_line` implementation that returns `X` can render virtual text
+ /// in the following area:
+ /// ``` no-compile
+ /// let start = inner.y + pos.virtual_line + virt_off;
+ /// start .. start + X
+ /// ````
+ fn render_virt_lines(
+ &mut self,
+ _renderer: &mut TextRenderer,
+ _pos: LinePos,
+ _virt_off: Position,
+ ) -> Position {
+ Position::new(0, 0)
+ }
+
+ fn reset_pos(&mut self, _pos: usize) -> usize {
+ usize::MAX
+ }
+
+ fn skip_concealed_anchor(&mut self, conceal_end_char_idx: usize) -> usize {
+ self.reset_pos(conceal_end_char_idx)
+ }
+
+ /// This function is called **before** the grapheme at `char_idx` is rendered.
+ ///
+ /// # Returns
+ ///
+ /// The char idx of the next grapheme that this function should be called for
+ fn decorate_grapheme(
+ &mut self,
+ _renderer: &mut TextRenderer,
+ _grapheme: &FormattedGrapheme,
+ ) -> usize {
+ usize::MAX
+ }
+}
+
+impl<F: FnMut(&mut TextRenderer, LinePos)> Decoration for F {
+ fn decorate_line(&mut self, renderer: &mut TextRenderer, pos: LinePos) {
+ self(renderer, pos);
+ }
+}
+
+#[derive(Default)]
+pub struct DecorationManager<'a> {
+ decorations: Vec<(Box<dyn Decoration + 'a>, usize)>,
+}
+
+impl<'a> DecorationManager<'a> {
+ pub fn add_decoration(&mut self, decoration: impl Decoration + 'a) {
+ self.decorations.push((Box::new(decoration), 0));
+ }
+
+ pub fn prepare_for_rendering(&mut self, first_visible_char: usize) {
+ for (decoration, next_position) in &mut self.decorations {
+ *next_position = decoration.reset_pos(first_visible_char)
+ }
+ }
+
+ pub fn decorate_grapheme(&mut self, renderer: &mut TextRenderer, grapheme: &FormattedGrapheme) {
+ for (decoration, hook_char_idx) in &mut self.decorations {
+ loop {
+ match (*hook_char_idx).cmp(&grapheme.char_idx) {
+ // this grapheme has been concealed or we are at the first grapheme
+ Ordering::Less => {
+ *hook_char_idx = decoration.skip_concealed_anchor(grapheme.char_idx)
+ }
+ Ordering::Equal => {
+ *hook_char_idx = decoration.decorate_grapheme(renderer, grapheme)
+ }
+ Ordering::Greater => break,
+ }
+ }
+ }
+ }
+
+ pub fn decorate_line(&mut self, renderer: &mut TextRenderer, pos: LinePos) {
+ for (decoration, _) in &mut self.decorations {
+ decoration.decorate_line(renderer, pos);
+ }
+ }
+
+ pub fn render_virtual_lines(
+ &mut self,
+ renderer: &mut TextRenderer,
+ pos: LinePos,
+ line_width: usize,
+ ) {
+ let mut virt_off = Position::new(1, line_width); // start at 1 so the line is never overwritten
+ for (decoration, _) in &mut self.decorations {
+ virt_off += decoration.render_virt_lines(renderer, pos, virt_off);
+ }
+ }
+}
+
+/// Cursor rendering is done externally so all the cursor decoration
+/// does is save the position of primary cursor
+pub struct Cursor<'a> {
+ pub cache: &'a CursorCache,
+ pub primary_cursor: usize,
+}
+impl Decoration for Cursor<'_> {
+ fn reset_pos(&mut self, pos: usize) -> usize {
+ if pos <= self.primary_cursor {
+ self.primary_cursor
+ } else {
+ usize::MAX
+ }
+ }
+
+ fn decorate_grapheme(
+ &mut self,
+ renderer: &mut TextRenderer,
+ grapheme: &FormattedGrapheme,
+ ) -> usize {
+ if renderer.column_in_bounds(grapheme.visual_pos.col)
+ && renderer.offset.row < grapheme.visual_pos.row
+ {
+ let position = grapheme.visual_pos - renderer.offset;
+ self.cache.set(Some(position));
+ }
+ usize::MAX
+ }
+}