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+++ b/helix-tui/src/lib.rs
@@ -1,133 +1,3 @@
-//! [tui](https://github.com/fdehau/tui-rs) is a library used to build rich
-//! terminal users interfaces and dashboards.
-//!
-//! ![](https://raw.githubusercontent.com/fdehau/tui-rs/master/assets/demo.gif)
-//!
-//! # Get started
-//!
-//! ## Adding `tui` as a dependency
-//!
-//! ```toml
-//! [dependencies]
-//! tui = "0.15"
-//! crossterm = "0.19"
-//! ```
-//!
-//! The same logic applies for all other available backends.
-//!
-//! ## Creating a `Terminal`
-//!
-//! Every application using `tui` should start by instantiating a `Terminal`. It is a light
-//! abstraction over available backends that provides basic functionalities such as clearing the
-//! screen, hiding the cursor, etc.
-//!
-//! ```rust,no_run
-//! use std::io;
-//! use helix_tui::Terminal;
-//! use helix_tui::backend::CrosstermBackend;
-//! use helix_view::editor::Config;
-//!
-//! fn main() -> Result<(), io::Error> {
-//! let stdout = io::stdout();
-//! let config = Config::default();
-//! let backend = CrosstermBackend::new(stdout, &config);
-//! let mut terminal = Terminal::new(backend)?;
-//! Ok(())
-//! }
-//! ```
-//!
-//! You may also refer to the examples to find out how to create a `Terminal` for each available
-//! backend.
-//!
-//! ## Building a User Interface (UI)
-//!
-//! Every component of your interface will be implementing the `Widget` trait. The library comes
-//! with a predefined set of widgets that should meet most of your use cases. You are also free to
-//! implement your own.
-//!
-//! Each widget follows a builder pattern API providing a default configuration along with methods
-//! to customize them. The widget is then rendered using the `Frame::render_widget` which take
-//! your widget instance an area to draw to.
-//!
-//! The following example renders a block of the size of the terminal:
-//!
-//! ```rust,no_run
-//! use std::io;
-//! use crossterm::terminal;
-//! use helix_tui::Terminal;
-//! use helix_tui::backend::CrosstermBackend;
-//! use helix_tui::widgets::{Widget, Block, Borders};
-//! use helix_tui::layout::{Layout, Constraint, Direction};
-//! use helix_view::editor::Config;
-//!
-//! fn main() -> Result<(), io::Error> {
-//! terminal::enable_raw_mode().unwrap();
-//! let stdout = io::stdout();
-//! let config = Config::default();
-//! let backend = CrosstermBackend::new(stdout, &config);
-//! let mut terminal = Terminal::new(backend)?;
-//! // terminal.draw(|f| {
-//! // let size = f.size();
-//! // let block = Block::default()
-//! // .title("Block")
-//! // .borders(Borders::ALL);
-//! // f.render_widget(block, size);
-//! // })?;
-//! Ok(())
-//! }
-//! ```
-//!
-//! ## Layout
-//!
-//! The library comes with a basic yet useful layout management object called `Layout`. As you may
-//! see below and in the examples, the library makes heavy use of the builder pattern to provide
-//! full customization. And `Layout` is no exception:
-//!
-//! ```rust,no_run
-//! use std::io;
-//! use crossterm::terminal;
-//! use helix_tui::Terminal;
-//! use helix_tui::backend::CrosstermBackend;
-//! use helix_tui::widgets::{Widget, Block, Borders};
-//! use helix_tui::layout::{Layout, Constraint, Direction};
-//! use helix_view::editor::Config;
-//!
-//! fn main() -> Result<(), io::Error> {
-//! terminal::enable_raw_mode().unwrap();
-//! let stdout = io::stdout();
-//! let config = Config::default();
-//! let backend = CrosstermBackend::new(stdout, &config);
-//! let mut terminal = Terminal::new(backend)?;
-//! // terminal.draw(|f| {
-//! // let chunks = Layout::default()
-//! // .direction(Direction::Vertical)
-//! // .margin(1)
-//! // .constraints(
-//! // [
-//! // Constraint::Percentage(10),
-//! // Constraint::Percentage(80),
-//! // Constraint::Percentage(10)
-//! // ].as_ref()
-//! // )
-//! // .split(f.size());
-//! // let block = Block::default()
-//! // .title("Block")
-//! // .borders(Borders::ALL);
-//! // f.render_widget(block, chunks[0]);
-//! // let block = Block::default()
-//! // .title("Block 2")
-//! // .borders(Borders::ALL);
-//! // f.render_widget(block, chunks[1]);
-//! // })?;
-//! Ok(())
-//! }
-//! ```
-//!
-//! This let you describe responsive terminal UI by nesting layouts. You should note that by
-//! default the computed layout tries to fill the available space completely. So if for any reason
-//! you might need a blank space somewhere, try to pass an additional constraint and don't use the
-//! corresponding area.
-
pub mod backend;
pub mod buffer;
pub mod layout;