latex bot discord
Diffstat (limited to 'addons/GodoTeX/LaTeX.cs')
-rw-r--r--addons/GodoTeX/LaTeX.cs99
1 files changed, 0 insertions, 99 deletions
diff --git a/addons/GodoTeX/LaTeX.cs b/addons/GodoTeX/LaTeX.cs
deleted file mode 100644
index 2aefa1e..0000000
--- a/addons/GodoTeX/LaTeX.cs
+++ /dev/null
@@ -1,99 +0,0 @@
-using Godot;
-
-
-[Tool]
-public class LaTeX : Sprite {
- // The following wordy declarations ensure that changing the properties
- // inside the editor causes the expression to re-render.
-
- public string LatexExpression;
- [Export(PropertyHint.MultilineText)]
- private string _latexExpression {
- get {return LatexExpression;}
- set {
- // This runs when LatexExpression is set in the editor.
-
- LatexExpression = value;
- Render();
- }
- }
-
- public float FontSize = 40f;
- [Export(PropertyHint.Range, "10,60,1,or_greater,or_lesser")]
- private float _fontSize {
- get {return FontSize;}
- set {
- FontSize = value;
- Render();
- }
- }
-
- public Color MathColor = new Color(0,0,0,1);
- [Export]
- private Color _mathColor {
- get {return MathColor;}
- set {
- MathColor = value;
- Render();
- }
- }
-
- public bool AntiAliasing = true;
- [Export]
- private bool _antiAliasing {
- get {return AntiAliasing;}
- set {
- AntiAliasing = value;
- Render();
- }
- }
-
- public bool Fill = true;
- [Export]
- private bool _fill {
- get {return Fill;}
- set {
- Fill = value;
- Render();
- }
- }
-
- public bool ShowError = true;
- [Export]
- private bool _showError {
- get {return ShowError;}
- set {
- ShowError = value;
- Render();
- }
- }
-
- // These are the measures of the generated image.
- public float Width;
- public float Height;
- public float OffsetX;
- public float OffsetY;
-
- // You may call this from outside to re-render the expression.
- // This is not done automatically so that you can change the values very
- // often, say multiple times a millisecond, without significant slowdown.
- public void Render() {
- var texture = new LaTeXture();
- texture.LatexExpression = this.LatexExpression;
- texture.FontSize = this.FontSize;
- texture.AntiAliasing = this.AntiAliasing;
- texture.Fill = this.Fill;
- texture.MathColor = this.MathColor;
- texture.ShowError = this.ShowError;
- texture.Render();
- this.Texture = texture;
- this.Width = texture.Width;
- this.Height = texture.Height;
- this.OffsetX = texture.OffsetX;
- this.OffsetY = texture.OffsetY;
- }
-
- public override void _Ready() {
- Render();
- }
-}