mindustry logic execution, map- and schematic- parsing and rendering
fix stupidity
| -rw-r--r-- | mindus/src/data/renderer.rs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/mindus/src/data/renderer.rs b/mindus/src/data/renderer.rs index 35ed908..c2f9eef 100644 --- a/mindus/src/data/renderer.rs +++ b/mindus/src/data/renderer.rs @@ -374,15 +374,15 @@ pub fn draw_map_single( (scale * h as u32).try_into().unwrap(), ); // loop1 draws the floor - for y in 0..w { - for x in 0..h { + for y in 0..h { + for x in 0..w { let (floor, ore) = match Pin::new(&mut co).resume(()) { Yielded(ThinMapData::Tile { floor, ore }) => (floor, ore), Complete(Err(x)) => return Err(x), _ => unreachable!(), }; let y = h - y - 1; - // println!("draw {tile:?} ({x}, {y})"); + // println!("draw tile {floor} {ore} @ {x} {y}"); unsafe { img.overlay_at( &crate::data::map::floor(floor, scale), |