mindustry logic execution, map- and schematic- parsing and rendering
Diffstat (limited to 'src/block/defense.rs')
| -rw-r--r-- | src/block/defense.rs | 25 |
1 files changed, 4 insertions, 21 deletions
diff --git a/src/block/defense.rs b/src/block/defense.rs index 19d067f..3a1a4d4 100644 --- a/src/block/defense.rs +++ b/src/block/defense.rs @@ -1,26 +1,9 @@ //! defense -use crate::block::simple::{cost, make_simple, BasicBlock}; +use crate::block::simple::*; use crate::block::*; -make_simple!(HeatedBlock => |_, _, buff: &mut DataRead| read_heated(buff)); -make_simple!(RadarBlock => |_, _, buff: &mut DataRead| buff.skip(4)); -make_simple!(ShieldBlock => |_, _, buff: &mut DataRead| read_shield(buff)); -make_register! { - "mender" -> HeatedBlock::new(1, true, cost!(Copper: 25, Lead: 30)); - "mend-projector" -> HeatedBlock::new(2, true, cost!(Copper: 50, Lead: 100, Titanium: 25, Silicon: 40)); - "overdrive-projector" -> HeatedBlock::new(2, true, cost!(Lead: 100, Titanium: 75, Silicon: 75, Plastanium: 30)); - "overdrive-dome" -> HeatedBlock::new(3, true, cost!(Lead: 200, Titanium: 130, Silicon: 130, Plastanium: 80, SurgeAlloy: 120)); - "force-projector" -> BasicBlock::new(3, true, cost!(Lead: 100, Titanium: 75, Silicon: 125)); - "regen-projector" -> BasicBlock::new(3, true, cost!(Silicon: 80, Tungsten: 60, Oxide: 40, Beryllium: 80)); - "shock-mine" -> BasicBlock::new(1, true, cost!(Lead: 25, Silicon: 12)); - "radar" -> RadarBlock::new(1, true, cost!(Silicon: 60, Graphite: 50, Beryllium: 10)); - "build-tower" -> BasicBlock::new(3, true, cost!(Silicon: 150, Oxide: 40, Thorium: 60)); - "shockwave-tower" -> BasicBlock::new(3, true, cost!(SurgeAlloy: 50, Silicon: 150, Oxide: 30, Tungsten: 100)); - // barrier projector - // editor only - "barrier-projector" -> BasicBlock::new(3, true, &[]); - "shield-projector" -> ShieldBlock::new(3, true, &[]); - "large-shield-projector" -> ShieldBlock::new(4, true, &[]); -} +make_simple!(HeatedBlock => |_, buff: &mut DataRead| read_heated(buff)); +make_simple!(RadarBlock => |_, buff: &mut DataRead| buff.skip(4)); +make_simple!(ShieldBlock => |_, buff: &mut DataRead| read_shield(buff)); /// format: /// - heat: [`f32`] |