mindustry logic execution, map- and schematic- parsing and rendering
Diffstat (limited to 'src/block/turrets.rs')
-rw-r--r--src/block/turrets.rs5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/block/turrets.rs b/src/block/turrets.rs
index d1617fc..6510d5c 100644
--- a/src/block/turrets.rs
+++ b/src/block/turrets.rs
@@ -43,14 +43,15 @@ fn draw_turret(
_: Option<&State>,
_: Option<&RenderingContext>,
_: Rotation,
+ s: Scale,
) -> ImageHolder {
let path = match name {
"breach" | "diffuse" | "sublimate" | "titan" | "disperse" | "afflict" | "lustre"
| "scathe" | "malign" | "smite" => format!("reinforced-block-{}", me.get_size()),
_ => format!("block-{}", me.get_size()),
};
- let mut base = load(&path);
- base.overlay(&load(name));
+ let mut base = load(&path, s);
+ base.overlay(&load(name, s));
base
}