mindustry logic execution, map- and schematic- parsing and rendering
Diffstat (limited to 'src/data/autotile.rs')
-rw-r--r--src/data/autotile.rs455
1 files changed, 455 insertions, 0 deletions
diff --git a/src/data/autotile.rs b/src/data/autotile.rs
new file mode 100644
index 0000000..8413359
--- /dev/null
+++ b/src/data/autotile.rs
@@ -0,0 +1,455 @@
+use super::renderer::*;
+use super::GridPos;
+use crate::block::{Block, Rotation};
+use bobbin_bits::U4;
+use image::imageops::{flip_horizontal_in_place as flip_h, flip_vertical_in_place as flip_v};
+
+#[cfg(test)]
+macro_rules! dir {
+ (^) => {
+ crate::block::Rotation::Up
+ };
+ (v) => {
+ crate::block::Rotation::Down
+ };
+ (<) => {
+ crate::block::Rotation::Left
+ };
+ (>) => {
+ crate::block::Rotation::Right
+ };
+}
+#[cfg(test)]
+macro_rules! conv {
+ (_) => {
+ None
+ };
+ ($dir:tt) => {
+ Some((
+ &crate::block::distribution::CONVEYOR,
+ crate::data::autotile::dir!($dir),
+ ))
+ };
+}
+#[cfg(test)]
+macro_rules! define {
+ ($a:tt,$b:tt,$c:tt,$d:tt) => {
+ [
+ crate::data::autotile::conv!($a),
+ crate::data::autotile::conv!($b),
+ crate::data::autotile::conv!($c),
+ crate::data::autotile::conv!($d),
+ ]
+ };
+}
+
+#[cfg(test)]
+pub(crate) use conv;
+#[cfg(test)]
+pub(crate) use define;
+#[cfg(test)]
+pub(crate) use dir;
+
+pub type Cross<'l> = [Option<(&'l Block, Rotation)>; 4];
+/// holds the 4 bordering blocks
+#[derive(Copy, Clone)]
+pub struct RenderingContext<'l> {
+ pub cross: Cross<'l>,
+ pub rotation: Rotation,
+ pub position: PositionContext,
+}
+
+/// holds positions
+#[derive(Copy, Clone, Eq, PartialEq)]
+pub struct PositionContext {
+ pub position: GridPos,
+ pub width: usize,
+ pub height: usize,
+}
+
+impl std::fmt::Debug for PositionContext {
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ write!(
+ f,
+ "PC<{:?} ({}/{})>",
+ self.position, self.width, self.height
+ )
+ }
+}
+
+impl std::fmt::Debug for RenderingContext<'_> {
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ std::fmt::Display::fmt(self, f)
+ }
+}
+
+impl std::fmt::Display for RenderingContext<'_> {
+ /// this display impl shows RC<$directions=+own rotation>
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ write!(f, "RC<")?;
+ macro_rules! f {
+ ($f:expr, $z:expr, $x:literal, $at: expr, $srot: expr) => {
+ if let Some((_, rot)) = $z {
+ if (rot == $at && rot.mirrored(true, true) != $srot) {
+ $f.write_str($x)?;
+ }
+ }
+ };
+ }
+ f!(f, self.cross[0], "N = ", Rotation::Down, self.rotation);
+ f!(f, self.cross[1], "E = ", Rotation::Left, self.rotation);
+ f!(f, self.cross[2], "S = ", Rotation::Up, self.rotation);
+ f!(f, self.cross[3], "W = ", Rotation::Right, self.rotation);
+
+ write!(f, "{:?}>", self.rotation)
+ }
+}
+
+#[cfg(test)]
+fn print_crosses(v: Vec<Cross<'_>>, height: usize) -> String {
+ let mut s = String::new();
+ for c in v.chunks(height) {
+ for c in c {
+ s.push(c[0].map_or('_', |(_, r)| r.ch()));
+ for c in c[1..].iter() {
+ s.push(',');
+ s.push(c.map_or('_', |(_, r)| r.ch()));
+ }
+ s.push(' ');
+ }
+ s.push('\n');
+ }
+ s
+}
+
+pub fn tile(
+ ctx: &RenderingContext<'_>,
+ category: &str,
+ subcategory: &str,
+ name: &str,
+ rot: Rotation,
+) -> ImageHolder {
+ rotations2tile(
+ mask2rotations(mask(ctx, name), rot),
+ category,
+ subcategory,
+ name,
+ )
+}
+
+pub fn mask2rotations(mask: U4, rot: Rotation) -> (u8, u8, u8) {
+ use U4::*;
+ macro_rules! p {
+ ($image:literal, $rotation:literal) => {
+ ($image, $rotation, 0)
+ };
+ ($image:literal, $rotation:literal, $flipping:expr) => {
+ ($image, $rotation, $flipping)
+ };
+ }
+
+ match mask {
+ // from left
+ B0001 => match rot {
+ Rotation::Down => p!(1, 1, FLIP_Y), // ┐
+ Rotation::Right => p!(0, 0), // ─
+ Rotation::Up => p!(1, 3), // ┘
+ _ => unreachable!(),
+ },
+ // from below
+ B0010 => match rot {
+ Rotation::Left => p!(1, 2), // ┐
+ Rotation::Right => p!(1, 1), // ┌
+ Rotation::Up => p!(0, 3), // │
+ _ => unreachable!(),
+ },
+ // from bottom + left
+ B0011 => match rot {
+ Rotation::Right => p!(2, 0), // ┬
+ Rotation::Up => p!(2, 3, FLIP_Y | FLIP_X), // ┤
+ _ => unreachable!(),
+ },
+ // from right
+ B0100 => match rot {
+ Rotation::Left => p!(0, 2), // ─
+ Rotation::Down => p!(1, 1), // ┌
+ Rotation::Up => p!(1, 1, FLIP_X), // └
+ _ => unreachable!(),
+ },
+ // from sides
+ B0101 => match rot {
+ Rotation::Up => p!(4, 3), // ┴
+ Rotation::Down => p!(4, 1), // ┬
+ _ => unreachable!(),
+ },
+ // from right + down
+ B0110 => match rot {
+ Rotation::Up => p!(2, 3), // ├,
+ Rotation::Left => p!(2, 0, FLIP_X), // ┬
+ _ => unreachable!(),
+ },
+ // from right + down + left
+ B0111 => match rot {
+ Rotation::Up => p!(3, 3), // ┼
+ _ => unreachable!(),
+ },
+ // from above
+ B1000 => match rot {
+ Rotation::Down => p!(0, 1), // │
+ Rotation::Left => p!(1, 0, FLIP_X), // ┘
+ Rotation::Right => p!(1, 0), // └
+ _ => unreachable!(),
+ },
+ // from top and left
+ B1001 => match rot {
+ Rotation::Right => p!(2, 0, FLIP_Y), // ┴
+ Rotation::Down => p!(2, 1), // ┤
+ _ => unreachable!(),
+ },
+ // from top sides
+ B1010 => match rot {
+ Rotation::Right => p!(4, 0), // ├
+ Rotation::Left => p!(4, 3), // ┤
+ _ => unreachable!(),
+ },
+ // from top, left, bottom
+ B1011 => match rot {
+ Rotation::Right => p!(3, 0), // ┼
+ _ => unreachable!(),
+ },
+ // from top and right
+ B1100 => match rot {
+ Rotation::Down => p!(2, 3, FLIP_X), // ├
+ Rotation::Left => p!(2, 2), // ┴
+ _ => unreachable!(),
+ },
+ // from top, left, right
+ B1101 => match rot {
+ Rotation::Down => p!(3, 1), // ┼
+ _ => unreachable!(),
+ },
+ // from top, right, bottom
+ B1110 => match rot {
+ Rotation::Left => p!(3, 0, FLIP_X), // ┼
+ _ => unreachable!(),
+ },
+ B0000 => (
+ 0,
+ match rot {
+ Rotation::Left => 2,
+ Rotation::Right => 0,
+ Rotation::Down => 1,
+ Rotation::Up => 3,
+ },
+ 0,
+ ),
+ B1111 => unreachable!(),
+ }
+}
+
+pub const FLIP_X: u8 = 1;
+pub const FLIP_Y: u8 = 2;
+
+pub fn flrot(flip: u8, rot: u8, with: &mut RgbaImage) {
+ if (flip & FLIP_X) != 0 {
+ flip_h(with);
+ }
+ if (flip & FLIP_Y) != 0 {
+ flip_v(with);
+ }
+ with.rotate(rot);
+ // let mut from = from.own();
+ // from.rotate(rot);
+ // ImageHolder::from(from)
+}
+
+/// TODO figure out if a flip is cheaper than a rotate_270
+pub fn rotations2tile(
+ (index, rot, flip): (u8, u8, u8),
+ category: &str,
+ subcategory: &str,
+ name: &str,
+) -> ImageHolder {
+ let mut p = ImageHolder::from(load(category, &format!("{subcategory}/{name}-{index}")));
+ flrot(flip, rot, p.borrow_mut());
+ ImageHolder::from(p)
+}
+
+pub fn mask(ctx: &RenderingContext, n: &str) -> U4 {
+ macro_rules! c {
+ ($in: expr, $srot: expr, $name: expr, $at: expr) => {{
+ if let Some((b, rot)) = $in {
+ if b.name() == $name {
+ // if they go down, we must not go up
+ (rot == $at && rot.mirrored(true, true) != $srot) as u8
+ } else {
+ 0
+ }
+ } else {
+ 0
+ }
+ }};
+ }
+ use Rotation::*;
+ let mut x = 0b0000;
+
+ x |= 8 * c!(ctx.cross[0], ctx.rotation, n, Down);
+ x |= 4 * c!(ctx.cross[1], ctx.rotation, n, Left);
+ x |= 2 * c!(ctx.cross[2], ctx.rotation, n, Up);
+ x |= c!(ctx.cross[3], ctx.rotation, n, Right);
+ U4::from(x)
+}
+
+pub trait RotationState {
+ fn get_rotation(&self) -> Option<Rotation>;
+}
+pub trait BlockState<'l> {
+ fn get_block(&'l self) -> Option<&'l Block>;
+}
+pub(crate) trait Crossable {
+ fn cross(&self, j: usize, c: &PositionContext) -> Cross;
+}
+
+#[test]
+fn test_cross() {
+ let mut reg = crate::block::BlockRegistry::default();
+ crate::block::distribution::register(&mut reg);
+ let mut ss = super::schematic::SchematicSerializer(&reg);
+ macro_rules! test {
+ ($schem: literal => $($a:tt,$b:tt,$c:tt,$d:tt)*) => {
+ let s = ss.deserialize_base64($schem).unwrap();
+ let mut c = vec![];
+ println!("{:#?}", s.blocks);
+
+ for (position, _) in s.block_iter() {
+ let pctx = PositionContext {
+ position,
+ width: s.width,
+ height: s.height,
+ };
+ c.push(s.cross(&pctx));
+ }
+ let n = s.tags.get("name").map_or("<unknown>", |x| &x);
+ let cc: Vec<Cross> = vec![
+ $(define!($a,$b,$c,$d),)*
+ ];
+ if cc != c {
+ let a = print_crosses(cc, s.height as usize);
+ let b = print_crosses(c, s.height as usize);
+ for diff in diff::lines(&a, &b) {
+ match diff {
+ diff::Result::Left(l) => println!("\x1b[38;5;1m{}", l),
+ diff::Result::Right(r) => println!("\x1b[38;5;2m{}", r),
+ diff::Result::Both(l, _) => println!("\x1b[0m{}", l),
+ }
+ }
+ print!("\x1b[0m");
+ /*
+ for diff in diff::slice(&c.into_iter().enumerate().collect::<Vec<_>>(), &cc.into_iter().enumerate().collect::<Vec<_>>()) {
+ match diff {
+ diff::Result::Left((i, l)) => println!("\x1b[38;5;1m- {l:?} at {i}"),
+ diff::Result::Right((i, r)) => println!("\x1b[38;5;2m+ {r:?} at {i}"),
+ diff::Result::Both((i, l), _) => println!("\x1b[0m {l:?} at {i}"),
+ }
+ }
+ */
+ panic!("test {n} \x1b[38;5;1mfailed\x1b[0m")
+ }
+ println!("test {n} \x1b[38;5;2mpassed\x1b[0m");
+ };
+ }
+ // crosses go from bottom left -> top left -> bottom left + 1 -> top left + 1...
+ // the symbols are directions (> => Right...), which mean the neighbors pointing direction
+ // _ = no block
+
+ // the basic test
+ // ─┐
+ // ─┤
+ test!("bXNjaAF4nGNgYmBiZmDJS8xNZWBNSizOTGbgTkktTi7KLCjJzM9jYGBgy0lMSs0pZmCNfr9gTSwjA0dyfl5ZamV+EVCOhQEBGGEEM4hiZGAGAOb+EWA=" =>
+ // (0, 0) (0, 1)
+ // n e s w borders (west void for first row)
+ >,v,_,_ _,v,>,_
+ // (1, 0) (1, 1)
+ v,_,_,> _,_,v,>
+ );
+ // the loop test
+ // ─│─
+ // ─┼┐
+ // ─└┘
+ test!("bXNjaAF4nDWK4QqAIBCDd6dE0SNGP8zuh2CeaAS9fZk0xvjGBgNjYJM7BDaqy5h3qb6EfAZNAIboNokVvKyE0Wu65NbyDhM+cQv6mTtTM/WFYfqLm6m3lx9MAg7n" =>
+ >,^,_,_ <,>,<,_ _,v,>,_
+ >,<,_,< v,v,^,> _,>,>,<
+ v,_,_,^ >,_,<,> _,_,v,v
+ );
+ // the snek test
+ // └┐
+ // ─┘
+ test!("bXNjaAF4nGNgYmBiZmDJS8xNZWApzkvNZuBOSS1OLsosKMnMz2NgYGDLSUxKzSlmYIqOZWTgSM7PK0utzC8CSrAwIAAjEIIQhGJkYAIARA0Ozg==" =>
+ ^,^,_,_ _,<,>,_
+ <,_,_,> _,_,^,^
+ );
+
+ // the notile test
+ test!("bXNjaAF4nCWJQQqAIBREx69E0Lq994oWph8STEMj6fZpzcDjDQMCSahoDsZsdN1TYB25aucz28uniMlxsdmf3wCGYDYOBbSsAqNN8eYn5XYofJEdAtSB31tfaoIVGw==" =>
+ <,>,_,_ _,^,v,_
+ ^,_,_,v _,_,>,<
+ );
+ // the asymmetrical test
+ // <───
+ // ───>
+ test!("bXNjaAF4nEXJwQqAIBAE0HGVCPrE6GC2B0HdcCPw78MKnMMwj4EFWbjiM8N5bRnLwRpqPK8oBcCU/M5JQetmMAcpNzep/cCIAfX69yv6RF0PFy0O4Q==" =>
+ <,>,_,_ _,<,>,_
+ <,>,_,> _,<,>,<
+ // <,_,_,> _,_,>,<
+ <,_,_,> _,_,>,<
+ );
+
+ // the complex test
+ // ─┬─│││─
+ // ─┤─┘─┘─
+ // ─┤┌─│─┐
+ // ─┼┘─┴─│
+ test!("bXNjaAF4nEWOUQ7CIBBEh2VZTbyCx/A2xg9a+WiC0LTGxNvb7Wjk5wEzb7M4QCO05UdBqj3PF5zuZR2XaX5OvQGwmodSV8j1FnAce3uVd1+24Iz/CYQQ8fcVHYEQIjqEXWEm9LwgX9kR+PLSbm2BMlN6Sk/3LhJnJu6S6CVmxl2MntEzv38AchUPug==" =>
+ >,v,_,_ >,v,>,_ >,v,>,_ _,v,>,_
+ v,<,_,> v,v,v,> v,>,v,> _,<,v,>
+ v,>,_,v >,<,<,v <,^,v,v _,v,>,v
+ <,>,_,< ^,v,>,v v,>,<,> _,^,^,<
+ v,<,_,> >,>,>,< ^,^,v,^ _,^,>,v
+ >,v,_,> ^,v,<,v ^,>,>,> _,>,^,^
+ // <,_,_,< ^,_,>,v v,_,<,> _,_,^,<
+ // v,_,_,> >,_,>,< ^,_,v,^ _,_,>,v
+ // >,_,_,> ^,_,<,v ^,_,>,> _,_,^,^
+ v,_,_,< >,_,v,> >,_,v,^ _,_,>,^
+ );
+}
+
+#[test]
+fn test_mask() {
+ macro_rules! assert {
+ ($a:tt,$b:tt,$c:tt,$d:tt => $rot: tt => $expect: expr) => {
+ assert_eq!(mask!(define!($a, $b, $c, $d), $rot), $expect)
+ };
+ }
+ macro_rules! mask {
+ ($cross:expr, $rot: tt) => {
+ mask(
+ &RenderingContext {
+ position: PositionContext {
+ position: GridPos(5, 5),
+ width: 10,
+ height: 10,
+ },
+ cross: $cross,
+ rotation: dir!($rot),
+ },
+ "conveyor",
+ )
+ };
+ }
+ assert!(_,_,_,_ => ^ => U4::B0000);
+ assert!(v,_,_,_ => > => U4::B1000);
+ assert!(v,v,_,_ => v => U4::B1000);
+ assert!(_,v,>,_ => > => U4::B0000);
+ assert!(v,>,<,> => ^ => U4::B0001);
+ assert!(v,>,>,_ => > => U4::B1000);
+}