mindustry logic execution, map- and schematic- parsing and rendering
Diffstat (limited to 'src/data/renderer.rs')
-rw-r--r--src/data/renderer.rs14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/data/renderer.rs b/src/data/renderer.rs
index eff39ed..62c5fcd 100644
--- a/src/data/renderer.rs
+++ b/src/data/renderer.rs
@@ -232,6 +232,20 @@ impl Renderable for Map<'_> {
}
}
}
+ for entity in &self.entities {
+ // bounds checks
+ let (x, y) = (
+ entity.state.position.0 as u32,
+ self.height as u32 - entity.state.position.1 as u32 - 1,
+ );
+ if x < 10 || x as usize > self.width - 10 || y < 10 || y as usize > self.height - 10 {
+ continue;
+ }
+ unsafe {
+ top.as_mut()
+ .overlay_at(&entity.draw(scale).borrow(), scale * x, scale * y)
+ };
+ }
unsafe { floor.as_mut().overlay(&top.as_ref()) };
floor
}