addon for remapping inputs
| -rw-r--r-- | addons/remap/ActionLabel.gd | 4 | ||||
| -rw-r--r-- | addons/remap/package.json | 2 |
2 files changed, 4 insertions, 2 deletions
diff --git a/addons/remap/ActionLabel.gd b/addons/remap/ActionLabel.gd index 88338f2..087d1b2 100644 --- a/addons/remap/ActionLabel.gd +++ b/addons/remap/ActionLabel.gd @@ -9,15 +9,17 @@ export(bool) var override_font := true var icons := ActionIcons.new() var name_label := Label.new() +var name_label_bg := PanelContainer.new() func _ready() -> void: SaveLoadUtils.create_dir(SaveLoadUtils.dir) SaveLoadUtils.load2inputmap(action) + add_child(name_label_bg) + name_label_bg.add_child(name_label) name_label.text = _name name_label.valign = Label.VALIGN_CENTER name_label.align = Label.ALIGN_CENTER - add_child(name_label) var spacer := Control.new() spacer.size_flags_horizontal = Control.SIZE_EXPAND_FILL add_child(spacer) diff --git a/addons/remap/package.json b/addons/remap/package.json index 934d2b3..e1334e5 100644 --- a/addons/remap/package.json +++ b/addons/remap/package.json @@ -1,6 +1,6 @@ { "name": "@bendn/remap", - "version": "1.1.0", + "version": "1.1.5", "description": "godot input remapping", "main": "InteractiveActionLabel.gd", "scripts": { |