Finite state machines in rust; bendns fork to add types.
| -rw-r--r-- | README.md | 2 | ||||
| -rw-r--r-- | src/lib.rs | 6 |
2 files changed, 4 insertions, 4 deletions
@@ -5,7 +5,7 @@ The `rust-fsm` crate provides a simple and universal framework for building state machines in Rust with minimum effort. -The essential part of this crate is the [`StateMachineImpl`] trait. This trait +The essential part of this crate is the `StateMachineImpl` trait. This trait allows a developer to provide a strict state machine definition, e.g. specify its: @@ -3,9 +3,9 @@ //! The `rust-fsm` crate provides a simple and universal framework for building //! state machines in Rust with minimum effort. //! -//! The essential part of this crate is the [`StateMachineImpl`] trait. This -//! trait allows a developer to provide a strict state machine definition, e.g. -//! specify its: +//! The essential part of this crate is the +//! [`StateMachineImpl`](trait.StateMachineImpl.html) trait. This trait allows a +//! developer to provide a strict state machine definition, e.g. specify its: //! //! * An input alphabet - a set of entities that the state machine takes as //! inputs and performs state transitions based on them. |