Finite state machines in rust; bendns fork to add types.
| -rw-r--r-- | rust_fsm_dsl/src/lib.rs | 2 | ||||
| -rw-r--r-- | src/lib.rs | 3 |
2 files changed, 3 insertions, 2 deletions
diff --git a/rust_fsm_dsl/src/lib.rs b/rust_fsm_dsl/src/lib.rs index 04e9594..e6b9e10 100644 --- a/rust_fsm_dsl/src/lib.rs +++ b/rust_fsm_dsl/src/lib.rs @@ -21,6 +21,8 @@ struct Transition<'a> { } #[proc_macro] +/// Produce a state machine definition from the provided `rust-fmt` DSL +/// description. pub fn state_machine(tokens: TokenStream) -> TokenStream { let input = parse_macro_input!(tokens as parser::StateMachineDef); @@ -126,8 +126,7 @@ use core::fmt; #[cfg(feature = "std")] use std::error::Error; -#[doc(hidden)] -pub use rust_fsm_dsl::*; +pub use rust_fsm_dsl::state_machine; /// This trait is designed to describe any possible deterministic finite state /// machine/transducer. This is just a formal definition that may be |