Finite state machines in rust; bendns fork to add types.
Diffstat (limited to 'README.md')
-rw-r--r--README.md8
1 files changed, 6 insertions, 2 deletions
diff --git a/README.md b/README.md
index d93b5b9..3523dbc 100644
--- a/README.md
+++ b/README.md
@@ -56,7 +56,8 @@ The DSL is parsed by the `state_machine` macro. Here is a little example.
use rust_fsm::*;
state_machine! {
- derive(Debug)
+ #[derive(Debug)]
+ #[repr(C)]
circuit_breaker(Closed)
Closed(Unsuccessful) => Open [SetupTimer],
@@ -71,7 +72,10 @@ state_machine! {
This code sample:
* Defines a state machine called `circuit_breaker`;
-* Derives the `Debug` trait for it (the `derive` section is optional);
+* Derives the `Debug` trait for it. All attributes you use here (like
+ `#[repr(C)]`) will be applied to all types generated by this macro. If you
+ want to apply attributes or a docstring to the `mod` generated by this macro,
+ just put it before the macro invocation.
* Sets the initial state of this state machine to `Closed`;
* Defines state transitions. For example: on receiving the `Successful`
input when in the `HalfOpen` state, the machine must move to the `Closed`