Finite state machines in rust; bendns fork to add types.
Diffstat (limited to 'examples/circuit_breaker.rs')
| -rw-r--r-- | examples/circuit_breaker.rs | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/examples/circuit_breaker.rs b/examples/circuit_breaker.rs new file mode 100644 index 0000000..1ba15e3 --- /dev/null +++ b/examples/circuit_breaker.rs @@ -0,0 +1,105 @@ +/// A dummy implementation of the Circuit Breaker pattern to demonstrate +/// capabilities of this library. +/// https://martinfowler.com/bliki/CircuitBreaker.html +use rust_fsm::*; +use std::sync::{Arc, Mutex}; + +#[derive(Debug)] +enum CircuitBreakerInput { + Successful, + Unsuccessful, + TimerTriggered, +} + +#[derive(Debug, PartialEq)] +enum CircuitBreakerState { + Closed, + Open, + HalfOpen, +} + +#[derive(Debug, PartialEq)] +struct CircuitBreakerOutputSetTimer; + +#[derive(Debug)] +struct CircuitBreakerMachine; + +impl StateMachine for CircuitBreakerMachine { + type Input = CircuitBreakerInput; + type State = CircuitBreakerState; + type Output = CircuitBreakerOutputSetTimer; + const INITIAL_STATE: Self::State = CircuitBreakerState::Closed; + + fn transition(state: &Self::State, input: &Self::Input) -> Option<Self::State> { + match (state, input) { + (CircuitBreakerState::Closed, CircuitBreakerInput::Unsuccessful) => { + Some(CircuitBreakerState::Open) + } + (CircuitBreakerState::Open, CircuitBreakerInput::TimerTriggered) => { + Some(CircuitBreakerState::HalfOpen) + } + (CircuitBreakerState::HalfOpen, CircuitBreakerInput::Successful) => { + Some(CircuitBreakerState::Closed) + } + (CircuitBreakerState::HalfOpen, CircuitBreakerInput::Unsuccessful) => { + Some(CircuitBreakerState::Open) + } + _ => None, + } + } + + fn output(state: &Self::State, input: &Self::Input) -> Option<Self::Output> { + match (state, input) { + (CircuitBreakerState::Closed, CircuitBreakerInput::Unsuccessful) => { + Some(CircuitBreakerOutputSetTimer) + } + (CircuitBreakerState::HalfOpen, CircuitBreakerInput::Unsuccessful) => { + Some(CircuitBreakerOutputSetTimer) + } + _ => None, + } + } +} + +fn main() { + let machine: StateMachineWrapper<CircuitBreakerMachine> = StateMachineWrapper::new(); + + // Unsuccessful request + let machine = Arc::new(Mutex::new(machine)); + { + let mut lock = machine.lock().unwrap(); + let res = lock.consume_anyway(&CircuitBreakerInput::Unsuccessful); + assert_eq!(res, Some(CircuitBreakerOutputSetTimer)); + assert_eq!(lock.state(), &CircuitBreakerState::Open); + } + + // Set up a timer + let machine_wait = machine.clone(); + std::thread::spawn(move || { + std::thread::sleep_ms(5000); + let mut lock = machine_wait.lock().unwrap(); + let res = lock.consume_anyway(&CircuitBreakerInput::TimerTriggered); + assert_eq!(res, None); + assert_eq!(lock.state(), &CircuitBreakerState::HalfOpen); + }); + + // Try to pass a request when the circuit breaker is still open + let machine_try = machine.clone(); + std::thread::spawn(move || { + std::thread::sleep_ms(1000); + let mut lock = machine_try.lock().unwrap(); + let res = lock.consume_anyway(&CircuitBreakerInput::Successful); + assert_eq!(res, None); + assert_eq!(lock.state(), &CircuitBreakerState::Open); + }); + + // Test if the circit breaker was actually closed + std::thread::sleep_ms(7000); + { + std::thread::sleep_ms(5000); + let mut lock = machine.lock().unwrap(); + let res = lock.consume_anyway(&CircuitBreakerInput::Successful); + assert_eq!(res, None); + assert_eq!(lock.state(), &CircuitBreakerState::Closed); + } +} |