Finite state machines in rust; bendns fork to add types.
Diffstat (limited to 'rust_fsm_dsl/src/lib.rs')
-rw-r--r--rust_fsm_dsl/src/lib.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/rust_fsm_dsl/src/lib.rs b/rust_fsm_dsl/src/lib.rs
index 449c703..fba3122 100644
--- a/rust_fsm_dsl/src/lib.rs
+++ b/rust_fsm_dsl/src/lib.rs
@@ -168,7 +168,7 @@ pub fn state_machine(tokens: TokenStream) -> TokenStream {
#outputs_repr
- impl rust_fsm::StateMachine for #struct_name {
+ impl rust_fsm::StateMachineImpl for #struct_name {
type Input = #inputs_enum_name;
type State = #states_enum_name;
type Output = #outputs_type;