sokoban
Diffstat (limited to 'Player.tscn')
| -rw-r--r-- | Player.tscn | 312 |
1 files changed, 312 insertions, 0 deletions
diff --git a/Player.tscn b/Player.tscn new file mode 100644 index 0000000..8d978df --- /dev/null +++ b/Player.tscn @@ -0,0 +1,312 @@ +[gd_scene load_steps=28 format=2] + +[ext_resource path="res://Player.gd" type="Script" id=1] +[ext_resource path="res://cuberot.png" type="Texture" id=2] +[ext_resource path="res://arrow.png" type="Texture" id=3] +[ext_resource path="res://spot.png" type="Texture" id=4] + +[sub_resource type="Curve" id=1] +_data = [ Vector2( 0.0184332, 0.967672 ), 0.0, 0.0, 0, 0, Vector2( 0.184332, 0.795259 ), 0.0, 0.0, 0, 0, Vector2( 0.308756, 0.890086 ), 0.0, 0.0, 0, 0, Vector2( 0.474654, 0.769397 ), 0.0, 0.0, 0, 0, Vector2( 0.585253, 0.950431 ), 0.0, 0.0, 0, 0, Vector2( 0.714286, 0.924569 ), 0.0, 0.0, 0, 0, Vector2( 0.83871, 0.786638 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ] + +[sub_resource type="Gradient" id=2] +offsets = PoolRealArray( 0, 0.944751, 1 ) +colors = PoolColorArray( 1, 1, 1, 1, 1, 1, 1, 0.952128, 1, 1, 1, 0 ) + +[sub_resource type="RectangleShape2D" id=3] +extents = Vector2( 7.5, 7.5 ) + +[sub_resource type="Animation" id=19] +resource_name = "Idle" +length = 0.1 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 0 ] +} + +[sub_resource type="Animation" id=8] +resource_name = "MoveDown" +length = 0.35 +loop = true +step = 0.05 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 0, 1, 2, 3, 4, 5, 6 ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Sprite:rotation_degrees") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 0.0 ] +} + +[sub_resource type="Animation" id=6] +resource_name = "MoveLeft" +length = 0.35 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:rotation_degrees") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 90.0 ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Sprite:frame") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 0, 1, 2, 3, 4, 5, 6 ] +} + +[sub_resource type="Animation" id=20] +resource_name = "MoveRight" +length = 0.35 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:rotation_degrees") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ -90.0 ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Sprite:frame") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 0, 1, 2, 3, 4, 5, 6 ] +} + +[sub_resource type="Animation" id=7] +resource_name = "MoveUp" +length = 0.35 +loop = true +step = 0.01 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:rotation_degrees") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 180.0 ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Sprite:frame") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 0, 1, 2, 3, 4, 5, 6 ] +} + +[sub_resource type="Animation" id=21] +length = 0.001 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 0 ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Sprite:rotation_degrees") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -90.0 ] +} + +[sub_resource type="AnimationNodeAnimation" id=24] +animation = "Idle" + +[sub_resource type="AnimationNodeAnimation" id=25] +animation = "Idle" + +[sub_resource type="AnimationNodeAnimation" id=22] +animation = "Idle" + +[sub_resource type="AnimationNodeAnimation" id=23] +animation = "Idle" + +[sub_resource type="AnimationNodeBlendSpace2D" id=9] +blend_point_0/node = SubResource( 24 ) +blend_point_0/pos = Vector2( -0.1, 0 ) +blend_point_1/node = SubResource( 25 ) +blend_point_1/pos = Vector2( 0, 0.6 ) +blend_point_2/node = SubResource( 22 ) +blend_point_2/pos = Vector2( 0.1, 0 ) +blend_point_3/node = SubResource( 23 ) +blend_point_3/pos = Vector2( 0, -0.6 ) + +[sub_resource type="AnimationNodeAnimation" id=15] +animation = "MoveDown" + +[sub_resource type="AnimationNodeAnimation" id=16] +animation = "MoveRight" + +[sub_resource type="AnimationNodeAnimation" id=17] +animation = "MoveUp" + +[sub_resource type="AnimationNodeAnimation" id=18] +animation = "MoveLeft" + +[sub_resource type="AnimationNodeBlendSpace2D" id=10] +blend_point_0/node = SubResource( 15 ) +blend_point_0/pos = Vector2( 0, 1 ) +blend_point_1/node = SubResource( 16 ) +blend_point_1/pos = Vector2( 1, 0 ) +blend_point_2/node = SubResource( 17 ) +blend_point_2/pos = Vector2( 0, -1 ) +blend_point_3/node = SubResource( 18 ) +blend_point_3/pos = Vector2( -1, 0 ) +blend_mode = 1 + +[sub_resource type="AnimationNodeStateMachineTransition" id=11] + +[sub_resource type="AnimationNodeStateMachineTransition" id=12] + +[sub_resource type="AnimationNodeStateMachine" id=13] +states/Idle/node = SubResource( 9 ) +states/Idle/position = Vector2( 517, 64 ) +states/Run/node = SubResource( 10 ) +states/Run/position = Vector2( 663, 64 ) +transitions = [ "Idle", "Run", SubResource( 11 ), "Run", "Idle", SubResource( 12 ) ] +start_node = "Idle" + +[sub_resource type="AnimationNodeStateMachinePlayback" id=14] + +[node name="Player" type="Area2D"] +collision_layer = 0 +collision_mask = 2 +script = ExtResource( 1 ) + +[node name="Light2D" type="Light2D" parent="."] +position = Vector2( 8, 8 ) +texture = ExtResource( 4 ) +color = Color( 0.14902, 0.360784, 1, 1 ) +shadow_enabled = true +shadow_gradient_length = 1.0 +shadow_filter = 3 +shadow_filter_smooth = 4.0 + +[node name="CPUParticles2D" type="CPUParticles2D" parent="."] +show_behind_parent = true +position = Vector2( 8, 8 ) +amount = 4 +local_coords = false +gravity = Vector2( 0, 0 ) +scale_amount = 5.0 +scale_amount_random = 1.0 +scale_amount_curve = SubResource( 1 ) +color_ramp = SubResource( 2 ) + +[node name="Direction" type="Sprite" parent="."] +position = Vector2( 8, 8 ) +z_index = 1 +texture = ExtResource( 3 ) +offset = Vector2( 9.95932, -0.107321 ) + +[node name="Tween" type="Tween" parent="."] + +[node name="RayCast2D" type="RayCast2D" parent="."] +visible = false +position = Vector2( 8, 8 ) +cast_to = Vector2( 50, 0 ) + +[node name="Sprite" type="Sprite" parent="."] +position = Vector2( 8, 8 ) +rotation = -1.5708 +texture = ExtResource( 2 ) +centered = false +offset = Vector2( -8, -8 ) +hframes = 7 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +visible = false +position = Vector2( 8, 8 ) +shape = SubResource( 3 ) + +[node name="Camera2D" type="Camera2D" parent="."] +position = Vector2( 8, 8 ) +current = true +zoom = Vector2( 0.5, 0.5 ) +smoothing_enabled = true +smoothing_speed = 4.0 + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +anims/Idle = SubResource( 19 ) +anims/MoveDown = SubResource( 8 ) +anims/MoveLeft = SubResource( 6 ) +anims/MoveRight = SubResource( 20 ) +anims/MoveUp = SubResource( 7 ) +anims/RESET = SubResource( 21 ) + +[node name="AnimationTree" type="AnimationTree" parent="."] +tree_root = SubResource( 13 ) +anim_player = NodePath("../AnimationPlayer") +parameters/playback = SubResource( 14 ) +parameters/Idle/blend_position = Vector2( 0, 0 ) +parameters/Run/blend_position = Vector2( 0, 0 ) + +[connection signal="body_exited" from="." to="." method="_on_Player_body_exited"] |