sokoban
Diffstat (limited to 'Player.tscn')
-rw-r--r--Player.tscn312
1 files changed, 312 insertions, 0 deletions
diff --git a/Player.tscn b/Player.tscn
new file mode 100644
index 0000000..8d978df
--- /dev/null
+++ b/Player.tscn
@@ -0,0 +1,312 @@
+[gd_scene load_steps=28 format=2]
+
+[ext_resource path="res://Player.gd" type="Script" id=1]
+[ext_resource path="res://cuberot.png" type="Texture" id=2]
+[ext_resource path="res://arrow.png" type="Texture" id=3]
+[ext_resource path="res://spot.png" type="Texture" id=4]
+
+[sub_resource type="Curve" id=1]
+_data = [ Vector2( 0.0184332, 0.967672 ), 0.0, 0.0, 0, 0, Vector2( 0.184332, 0.795259 ), 0.0, 0.0, 0, 0, Vector2( 0.308756, 0.890086 ), 0.0, 0.0, 0, 0, Vector2( 0.474654, 0.769397 ), 0.0, 0.0, 0, 0, Vector2( 0.585253, 0.950431 ), 0.0, 0.0, 0, 0, Vector2( 0.714286, 0.924569 ), 0.0, 0.0, 0, 0, Vector2( 0.83871, 0.786638 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
+
+[sub_resource type="Gradient" id=2]
+offsets = PoolRealArray( 0, 0.944751, 1 )
+colors = PoolColorArray( 1, 1, 1, 1, 1, 1, 1, 0.952128, 1, 1, 1, 0 )
+
+[sub_resource type="RectangleShape2D" id=3]
+extents = Vector2( 7.5, 7.5 )
+
+[sub_resource type="Animation" id=19]
+resource_name = "Idle"
+length = 0.1
+loop = true
+tracks/0/type = "value"
+tracks/0/path = NodePath("Sprite:frame")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 1,
+"values": [ 0 ]
+}
+
+[sub_resource type="Animation" id=8]
+resource_name = "MoveDown"
+length = 0.35
+loop = true
+step = 0.05
+tracks/0/type = "value"
+tracks/0/path = NodePath("Sprite:frame")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ),
+"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
+"update": 1,
+"values": [ 0, 1, 2, 3, 4, 5, 6 ]
+}
+tracks/1/type = "value"
+tracks/1/path = NodePath("Sprite:rotation_degrees")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 1,
+"values": [ 0.0 ]
+}
+
+[sub_resource type="Animation" id=6]
+resource_name = "MoveLeft"
+length = 0.35
+loop = true
+tracks/0/type = "value"
+tracks/0/path = NodePath("Sprite:rotation_degrees")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 1,
+"values": [ 90.0 ]
+}
+tracks/1/type = "value"
+tracks/1/path = NodePath("Sprite:frame")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ),
+"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
+"update": 1,
+"values": [ 0, 1, 2, 3, 4, 5, 6 ]
+}
+
+[sub_resource type="Animation" id=20]
+resource_name = "MoveRight"
+length = 0.35
+loop = true
+tracks/0/type = "value"
+tracks/0/path = NodePath("Sprite:rotation_degrees")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 1,
+"values": [ -90.0 ]
+}
+tracks/1/type = "value"
+tracks/1/path = NodePath("Sprite:frame")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ),
+"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
+"update": 1,
+"values": [ 0, 1, 2, 3, 4, 5, 6 ]
+}
+
+[sub_resource type="Animation" id=7]
+resource_name = "MoveUp"
+length = 0.35
+loop = true
+step = 0.01
+tracks/0/type = "value"
+tracks/0/path = NodePath("Sprite:rotation_degrees")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 1,
+"values": [ 180.0 ]
+}
+tracks/1/type = "value"
+tracks/1/path = NodePath("Sprite:frame")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ),
+"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
+"update": 1,
+"values": [ 0, 1, 2, 3, 4, 5, 6 ]
+}
+
+[sub_resource type="Animation" id=21]
+length = 0.001
+tracks/0/type = "value"
+tracks/0/path = NodePath("Sprite:frame")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 0,
+"values": [ 0 ]
+}
+tracks/1/type = "value"
+tracks/1/path = NodePath("Sprite:rotation_degrees")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 0,
+"values": [ -90.0 ]
+}
+
+[sub_resource type="AnimationNodeAnimation" id=24]
+animation = "Idle"
+
+[sub_resource type="AnimationNodeAnimation" id=25]
+animation = "Idle"
+
+[sub_resource type="AnimationNodeAnimation" id=22]
+animation = "Idle"
+
+[sub_resource type="AnimationNodeAnimation" id=23]
+animation = "Idle"
+
+[sub_resource type="AnimationNodeBlendSpace2D" id=9]
+blend_point_0/node = SubResource( 24 )
+blend_point_0/pos = Vector2( -0.1, 0 )
+blend_point_1/node = SubResource( 25 )
+blend_point_1/pos = Vector2( 0, 0.6 )
+blend_point_2/node = SubResource( 22 )
+blend_point_2/pos = Vector2( 0.1, 0 )
+blend_point_3/node = SubResource( 23 )
+blend_point_3/pos = Vector2( 0, -0.6 )
+
+[sub_resource type="AnimationNodeAnimation" id=15]
+animation = "MoveDown"
+
+[sub_resource type="AnimationNodeAnimation" id=16]
+animation = "MoveRight"
+
+[sub_resource type="AnimationNodeAnimation" id=17]
+animation = "MoveUp"
+
+[sub_resource type="AnimationNodeAnimation" id=18]
+animation = "MoveLeft"
+
+[sub_resource type="AnimationNodeBlendSpace2D" id=10]
+blend_point_0/node = SubResource( 15 )
+blend_point_0/pos = Vector2( 0, 1 )
+blend_point_1/node = SubResource( 16 )
+blend_point_1/pos = Vector2( 1, 0 )
+blend_point_2/node = SubResource( 17 )
+blend_point_2/pos = Vector2( 0, -1 )
+blend_point_3/node = SubResource( 18 )
+blend_point_3/pos = Vector2( -1, 0 )
+blend_mode = 1
+
+[sub_resource type="AnimationNodeStateMachineTransition" id=11]
+
+[sub_resource type="AnimationNodeStateMachineTransition" id=12]
+
+[sub_resource type="AnimationNodeStateMachine" id=13]
+states/Idle/node = SubResource( 9 )
+states/Idle/position = Vector2( 517, 64 )
+states/Run/node = SubResource( 10 )
+states/Run/position = Vector2( 663, 64 )
+transitions = [ "Idle", "Run", SubResource( 11 ), "Run", "Idle", SubResource( 12 ) ]
+start_node = "Idle"
+
+[sub_resource type="AnimationNodeStateMachinePlayback" id=14]
+
+[node name="Player" type="Area2D"]
+collision_layer = 0
+collision_mask = 2
+script = ExtResource( 1 )
+
+[node name="Light2D" type="Light2D" parent="."]
+position = Vector2( 8, 8 )
+texture = ExtResource( 4 )
+color = Color( 0.14902, 0.360784, 1, 1 )
+shadow_enabled = true
+shadow_gradient_length = 1.0
+shadow_filter = 3
+shadow_filter_smooth = 4.0
+
+[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
+show_behind_parent = true
+position = Vector2( 8, 8 )
+amount = 4
+local_coords = false
+gravity = Vector2( 0, 0 )
+scale_amount = 5.0
+scale_amount_random = 1.0
+scale_amount_curve = SubResource( 1 )
+color_ramp = SubResource( 2 )
+
+[node name="Direction" type="Sprite" parent="."]
+position = Vector2( 8, 8 )
+z_index = 1
+texture = ExtResource( 3 )
+offset = Vector2( 9.95932, -0.107321 )
+
+[node name="Tween" type="Tween" parent="."]
+
+[node name="RayCast2D" type="RayCast2D" parent="."]
+visible = false
+position = Vector2( 8, 8 )
+cast_to = Vector2( 50, 0 )
+
+[node name="Sprite" type="Sprite" parent="."]
+position = Vector2( 8, 8 )
+rotation = -1.5708
+texture = ExtResource( 2 )
+centered = false
+offset = Vector2( -8, -8 )
+hframes = 7
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+visible = false
+position = Vector2( 8, 8 )
+shape = SubResource( 3 )
+
+[node name="Camera2D" type="Camera2D" parent="."]
+position = Vector2( 8, 8 )
+current = true
+zoom = Vector2( 0.5, 0.5 )
+smoothing_enabled = true
+smoothing_speed = 4.0
+
+[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
+anims/Idle = SubResource( 19 )
+anims/MoveDown = SubResource( 8 )
+anims/MoveLeft = SubResource( 6 )
+anims/MoveRight = SubResource( 20 )
+anims/MoveUp = SubResource( 7 )
+anims/RESET = SubResource( 21 )
+
+[node name="AnimationTree" type="AnimationTree" parent="."]
+tree_root = SubResource( 13 )
+anim_player = NodePath("../AnimationPlayer")
+parameters/playback = SubResource( 14 )
+parameters/Idle/blend_position = Vector2( 0, 0 )
+parameters/Run/blend_position = Vector2( 0, 0 )
+
+[connection signal="body_exited" from="." to="." method="_on_Player_body_exited"]