Diffstat (limited to 'enemy/scenes/Difficulty Scaling.tscn')
| -rw-r--r-- | enemy/scenes/Difficulty Scaling.tscn | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/enemy/scenes/Difficulty Scaling.tscn b/enemy/scenes/Difficulty Scaling.tscn new file mode 100644 index 0000000..3615297 --- /dev/null +++ b/enemy/scenes/Difficulty Scaling.tscn @@ -0,0 +1,78 @@ +[gd_scene load_steps=8 format=2] + +[ext_resource path="res://enemy/scenes/EasyEnemy.tscn" type="PackedScene" id=1] +[ext_resource path="res://enemy/scenes/Enemy.tscn" type="PackedScene" id=2] +[ext_resource path="res://enemy/scenes/HardEnemy.tscn" type="PackedScene" id=3] +[ext_resource path="res://enemy/scenes/Boss.tscn" type="PackedScene" id=5] +[ext_resource path="res://enemy/scenes/UFO.tscn" type="PackedScene" id=7] +[ext_resource path="res://enemy/scenes/Boss2.tscn" type="PackedScene" id=8] +[ext_resource path="res://enemy/scenes/FInalBOss.tscn" type="PackedScene" id=9] + +[node name="Difficulty Scaling" type="Node2D"] + +[node name="Difficulty_Easy" type="Node2D" parent="."] + +[node name="octopus" parent="Difficulty_Easy" instance=ExtResource( 1 )] +stop_pos = Vector2( 200, 0 ) + +[node name="Difficulty_Medium" type="Node2D" parent="."] + +[node name="basicdude" parent="Difficulty_Medium" instance=ExtResource( 2 )] + +[node name="octopus" parent="Difficulty_Medium" instance=ExtResource( 1 )] +stop_pos = Vector2( 200, 0 ) + +[node name="Difficulty_Hard" type="Node2D" parent="."] + +[node name="basicdude" parent="Difficulty_Hard" instance=ExtResource( 2 )] + +[node name="hardenemy" parent="Difficulty_Hard" instance=ExtResource( 3 )] +stop_pos = Vector2( 200, 0 ) + +[node name="ufo" parent="Difficulty_Hard" instance=ExtResource( 7 )] +stop_pos = Vector2( 200, 0 ) + +[node name="Difficulty_Boss" type="Node2D" parent="."] + +[node name="squid" parent="Difficulty_Boss" instance=ExtResource( 5 )] +stop_pos = Vector2( 200, 0 ) + +[node name="Difficulty_Impossible" type="Node2D" parent="."] + +[node name="squid" parent="Difficulty_Impossible" instance=ExtResource( 5 )] +stop_pos = Vector2( 200, 0 ) + +[node name="basicdudestronkened" parent="Difficulty_Impossible" instance=ExtResource( 2 )] +ARMOR = 50 +score_on_kill = 30 +shootspeed = 1.2 +stop_pos = Vector2( 200, 0 ) + +[node name="stronkenedufo" parent="Difficulty_Impossible" instance=ExtResource( 7 )] +ARMOR = 50 +score_on_kill = 150 +shootspeed = 4.0 +stop_pos = Vector2( 190, 0 ) + +[node name="Congrats_you beat the game now die" type="Node2D" parent="."] + +[node name="bigboi" parent="Congrats_you beat the game now die" instance=ExtResource( 8 )] +stop_pos = Vector2( 200, 0 ) + +[node name="fuckyou" type="Node2D" parent="."] + +[node name="bigboi" parent="fuckyou" instance=ExtResource( 8 )] +stop_pos = Vector2( 200, 0 ) + +[node name="squid" parent="fuckyou" instance=ExtResource( 5 )] +stop_pos = Vector2( 200, 0 ) + +[node name="LAST BOSS EVER" type="Node2D" parent="."] + +[node name="finale" parent="LAST BOSS EVER" instance=ExtResource( 9 )] +score_on_kill = 1000 + +[node name="IF YOUR STILL ALIVE, YOU ARENT NOW" type="Node2D" parent="."] + +[node name="finale" parent="IF YOUR STILL ALIVE, YOU ARENT NOW" instance=ExtResource( 9 )] +ARMOR = 2000 |