Diffstat (limited to 'enemy/scenes/Difficulty Scaling.tscn')
-rw-r--r--enemy/scenes/Difficulty Scaling.tscn78
1 files changed, 78 insertions, 0 deletions
diff --git a/enemy/scenes/Difficulty Scaling.tscn b/enemy/scenes/Difficulty Scaling.tscn
new file mode 100644
index 0000000..3615297
--- /dev/null
+++ b/enemy/scenes/Difficulty Scaling.tscn
@@ -0,0 +1,78 @@
+[gd_scene load_steps=8 format=2]
+
+[ext_resource path="res://enemy/scenes/EasyEnemy.tscn" type="PackedScene" id=1]
+[ext_resource path="res://enemy/scenes/Enemy.tscn" type="PackedScene" id=2]
+[ext_resource path="res://enemy/scenes/HardEnemy.tscn" type="PackedScene" id=3]
+[ext_resource path="res://enemy/scenes/Boss.tscn" type="PackedScene" id=5]
+[ext_resource path="res://enemy/scenes/UFO.tscn" type="PackedScene" id=7]
+[ext_resource path="res://enemy/scenes/Boss2.tscn" type="PackedScene" id=8]
+[ext_resource path="res://enemy/scenes/FInalBOss.tscn" type="PackedScene" id=9]
+
+[node name="Difficulty Scaling" type="Node2D"]
+
+[node name="Difficulty_Easy" type="Node2D" parent="."]
+
+[node name="octopus" parent="Difficulty_Easy" instance=ExtResource( 1 )]
+stop_pos = Vector2( 200, 0 )
+
+[node name="Difficulty_Medium" type="Node2D" parent="."]
+
+[node name="basicdude" parent="Difficulty_Medium" instance=ExtResource( 2 )]
+
+[node name="octopus" parent="Difficulty_Medium" instance=ExtResource( 1 )]
+stop_pos = Vector2( 200, 0 )
+
+[node name="Difficulty_Hard" type="Node2D" parent="."]
+
+[node name="basicdude" parent="Difficulty_Hard" instance=ExtResource( 2 )]
+
+[node name="hardenemy" parent="Difficulty_Hard" instance=ExtResource( 3 )]
+stop_pos = Vector2( 200, 0 )
+
+[node name="ufo" parent="Difficulty_Hard" instance=ExtResource( 7 )]
+stop_pos = Vector2( 200, 0 )
+
+[node name="Difficulty_Boss" type="Node2D" parent="."]
+
+[node name="squid" parent="Difficulty_Boss" instance=ExtResource( 5 )]
+stop_pos = Vector2( 200, 0 )
+
+[node name="Difficulty_Impossible" type="Node2D" parent="."]
+
+[node name="squid" parent="Difficulty_Impossible" instance=ExtResource( 5 )]
+stop_pos = Vector2( 200, 0 )
+
+[node name="basicdudestronkened" parent="Difficulty_Impossible" instance=ExtResource( 2 )]
+ARMOR = 50
+score_on_kill = 30
+shootspeed = 1.2
+stop_pos = Vector2( 200, 0 )
+
+[node name="stronkenedufo" parent="Difficulty_Impossible" instance=ExtResource( 7 )]
+ARMOR = 50
+score_on_kill = 150
+shootspeed = 4.0
+stop_pos = Vector2( 190, 0 )
+
+[node name="Congrats_you beat the game now die" type="Node2D" parent="."]
+
+[node name="bigboi" parent="Congrats_you beat the game now die" instance=ExtResource( 8 )]
+stop_pos = Vector2( 200, 0 )
+
+[node name="fuckyou" type="Node2D" parent="."]
+
+[node name="bigboi" parent="fuckyou" instance=ExtResource( 8 )]
+stop_pos = Vector2( 200, 0 )
+
+[node name="squid" parent="fuckyou" instance=ExtResource( 5 )]
+stop_pos = Vector2( 200, 0 )
+
+[node name="LAST BOSS EVER" type="Node2D" parent="."]
+
+[node name="finale" parent="LAST BOSS EVER" instance=ExtResource( 9 )]
+score_on_kill = 1000
+
+[node name="IF YOUR STILL ALIVE, YOU ARENT NOW" type="Node2D" parent="."]
+
+[node name="finale" parent="IF YOUR STILL ALIVE, YOU ARENT NOW" instance=ExtResource( 9 )]
+ARMOR = 2000