Diffstat (limited to 'enemy/scripts/EnemySpawner.gd')
| -rw-r--r-- | enemy/scripts/EnemySpawner.gd | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/enemy/scripts/EnemySpawner.gd b/enemy/scripts/EnemySpawner.gd index 033b351..f33495d 100644 --- a/enemy/scripts/EnemySpawner.gd +++ b/enemy/scripts/EnemySpawner.gd @@ -31,6 +31,8 @@ onready var spawnPoints = $SpawnPoints var difficulty_levels: Array var current_difficulty_level onready var main = get_node("../../../EnemyHolder") +onready var world = get_tree().current_scene +var last_score: int = -1 func _ready(): @@ -66,7 +68,9 @@ func get_spawn_position(): func _physics_process(_delta): - var world = get_tree().current_scene + if world.score == last_score: + last_score = world.score + return for i in score_ranges.size(): if world.score in range(score_ranges[i][0], score_ranges[i][1], 1): #set your dificulty to score_ranges[i][2] |