extends Splitscreen
func _ready() -> void:
super()
for i in 6:
var cam := Camera3D.new()
var p := join()
p.viewport.add_child(cam)
var l := Label.new(); l.position += Vector2.ONE * 10; l.add_theme_font_size_override("font_size", 80); l.text = str(p.id)
p.add_child(l)
await get_tree().create_timer(1).timeout
for i in 6:
await get_tree().create_timer(2).timeout
leave()
get_tree().quit()