stockfish for godot
add uci ep support(?)
| -rw-r--r-- | addons/stockfish.gd/chess.gd | 7 | ||||
| -rw-r--r-- | addons/stockfish.gd/package.json | 2 |
2 files changed, 7 insertions, 2 deletions
diff --git a/addons/stockfish.gd/chess.gd b/addons/stockfish.gd/chess.gd index 6dd9fb1..77f7c52 100644 --- a/addons/stockfish.gd/chess.gd +++ b/addons/stockfish.gd/chess.gd @@ -978,7 +978,7 @@ func __move_from_san(move, sloppy := false) -> Dictionary: func __move_from_uci(uci: String) -> Dictionary: - if len(uci) <= 5: + if len(uci) <= 5 and len(uci) >= 4: var to: int = SQUARE_MAP[uci.substr(2, 4)] var from: int = SQUARE_MAP[uci.substr(0, 2)] var flags = BITS.NORMAL @@ -989,6 +989,11 @@ func __move_from_uci(uci: String) -> Dictionary: flags = BITS.KSIDE_CASTLE if from - 2 == to: flags = BITS.QSIDE_CASTLE + if board[from].get("type","") == PAWN: + var offsets = PAWN_OFFSETS[board[from].color].slice(2, 4) + for offset in offsets: + if from + offset == to and to == ep_square: + flags = BITS.EP_CAPTURE return __build_move(from, to, flags, uci[5] if len(uci) == 5 else "") return {} diff --git a/addons/stockfish.gd/package.json b/addons/stockfish.gd/package.json index 46a204b..a87f635 100644 --- a/addons/stockfish.gd/package.json +++ b/addons/stockfish.gd/package.json @@ -1,6 +1,6 @@ { "name": "@bendn/stockfish.gd", - "version": "1.2.2", + "version": "1.2.4", "description": "godot stockfish", "main": "stockfish_loader.gd", "scripts": { |