stockfish for godot
Diffstat (limited to 'Main.gd')
| -rw-r--r-- | Main.gd | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -6,7 +6,6 @@ var fish: StockfishLoader.Stockfish func _ready() -> void: var loader := StockfishLoader.new() fish = loader.load_stockfish() - yield(fish, "engine_ready") - print("GO FISH") fish.game = Chess.new() + print("GO FISH") fish.go() |