stockfish for godot
Diffstat (limited to 'Main.gd')
| -rw-r--r-- | Main.gd | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -0,0 +1,10 @@ +extends Node + +var fish: StockfishLoader.Stockfish + + +func _ready() -> void: + var loader := StockfishLoader.new() + fish = loader.load_stockfish() + yield(fish, "engine_ready") + fish.run_command("go depth 5") |