stockfish for godot
Diffstat (limited to 'Main.gd')
-rw-r--r--Main.gd4
1 files changed, 3 insertions, 1 deletions
diff --git a/Main.gd b/Main.gd
index 71cc0b9..8287081 100644
--- a/Main.gd
+++ b/Main.gd
@@ -7,4 +7,6 @@ func _ready() -> void:
var loader := StockfishLoader.new()
fish = loader.load_stockfish()
yield(fish, "engine_ready")
- fish.run_command("go depth 5")
+ print("GO FISH")
+ fish.game = Chess.new()
+ fish.go()