tetris
-rw-r--r--Tetris.gd2
-rw-r--r--project.godot52
2 files changed, 53 insertions, 1 deletions
diff --git a/Tetris.gd b/Tetris.gd
index d4df1e0..b475068 100644
--- a/Tetris.gd
+++ b/Tetris.gd
@@ -199,7 +199,7 @@ func _input(event):
current_shape.rotate(matrix, true)
elif event.is_action_pressed("rotate_anti_cw"):
current_shape.rotate(matrix, false)
- if event.is_action_pressed("ui_down"):
+ if event.is_action_pressed("down"):
current_shape.fall(matrix)
tick(false)
else:
diff --git a/project.godot b/project.godot
index 3dd8cc7..9240f80 100644
--- a/project.godot
+++ b/project.godot
@@ -109,6 +109,58 @@ window/stretch/aspect="expand"
[input]
+ui_accept={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_select={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_cancel={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_focus_next={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_focus_prev={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_left={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_right={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_up={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_down={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_page_up={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_page_down={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_home={
+"deadzone": 0.5,
+"events": [ ]
+}
+ui_end={
+"deadzone": 0.5,
+"events": [ ]
+}
unused={
"deadzone": 0.5,
"events": [ ]