small racing game im working on
Diffstat (limited to 'assets/blocks/platform_square.tscn')
| -rw-r--r-- | assets/blocks/platform_square.tscn | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/assets/blocks/platform_square.tscn b/assets/blocks/platform_square.tscn new file mode 100644 index 0000000..1c3223d --- /dev/null +++ b/assets/blocks/platform_square.tscn @@ -0,0 +1,35 @@ +[gd_scene load_steps=7 format=3 uid="uid://cotdon210bw6c"] + +[ext_resource type="Material" uid="uid://cwyjtikumcq3k" path="res://assets/mats/platform.material" id="1_ox5eu"] +[ext_resource type="Script" path="res://classes/platform.gd" id="1_y4r5p"] +[ext_resource type="PackedScene" uid="uid://lq13suvwdu6g" path="res://assets/blocks/walls/flat_wall.tscn" id="2_tm8v4"] +[ext_resource type="PackedScene" uid="uid://urgqw6yoy4f5" path="res://ui/editor/cameras/topdown_cam.tscn" id="4_hin2j"] + +[sub_resource type="BoxMesh" id="BoxMesh_yy48c"] +material = ExtResource("1_ox5eu") +size = Vector3(10, 1, 10) + +[sub_resource type="BoxShape3D" id="BoxShape3D_0mmg7"] +size = Vector3(10, 1, 10) + +[node name="platform_square" type="StaticBody3D" node_paths=PackedStringArray("mesh")] +collision_mask = 0 +input_ray_pickable = false +script = ExtResource("1_y4r5p") +mesh = NodePath("mesh") +west_wall_scene = ExtResource("2_tm8v4") +west_wall_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) +east_wall_scene = ExtResource("2_tm8v4") +east_wall_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0) +north_wall_scene = ExtResource("2_tm8v4") +north_wall_transform = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0, 0, 0) +south_wall_scene = ExtResource("2_tm8v4") +south_wall_transform = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 0, 0, 0) + +[node name="mesh" type="MeshInstance3D" parent="."] +mesh = SubResource("BoxMesh_yy48c") + +[node name="collision" type="CollisionShape3D" parent="."] +shape = SubResource("BoxShape3D_0mmg7") + +[node name="camera" parent="." instance=ExtResource("4_hin2j")] |