small racing game im working on
Diffstat (limited to 'assets/blocks/walls/tall_corner_diagonal_wall.tscn')
| -rw-r--r-- | assets/blocks/walls/tall_corner_diagonal_wall.tscn | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/assets/blocks/walls/tall_corner_diagonal_wall.tscn b/assets/blocks/walls/tall_corner_diagonal_wall.tscn new file mode 100644 index 0000000..0ac1a00 --- /dev/null +++ b/assets/blocks/walls/tall_corner_diagonal_wall.tscn @@ -0,0 +1,22 @@ +[gd_scene load_steps=4 format=3 uid="uid://cvagg3inem8cy"] + +[ext_resource type="Script" path="res://classes/wall.gd" id="1_q6ubx"] +[ext_resource type="ArrayMesh" uid="uid://c4d2oixq5f5uq" path="res://assets/meshes/walls/tall_corner_diagonal_wall.tres" id="2_jshw1"] + +[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_ud3fk"] +points = PackedVector3Array(-5.00071, -0.5, -5, -5.00071, 2.4998, -5, 5, -0.5, 4.99966, -5.70711, -0.5, -4.2936, -5.70711, 2.4998, -4.2936, 5, 5, 4.99966, 4.29255, -0.5, 5.70711, 4.29255, 5, 5.70711) + +[node name="tall_corner_diagonal_wall" type="StaticBody3D" node_paths=PackedStringArray("mesh")] +collision_mask = 0 +input_ray_pickable = false +script = ExtResource("1_q6ubx") +mesh = NodePath("mesh") + +[node name="mesh" type="MeshInstance3D" parent="."] +editor_description = "cant use boxmesh cuz uvs wierd" +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) +mesh = ExtResource("2_jshw1") + +[node name="collision" type="CollisionShape3D" parent="."] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) +shape = SubResource("ConvexPolygonShape3D_ud3fk") |