small racing game im working on
Diffstat (limited to 'assets/mats/ring_finish_highlight.tres')
| -rw-r--r-- | assets/mats/ring_finish_highlight.tres | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/assets/mats/ring_finish_highlight.tres b/assets/mats/ring_finish_highlight.tres new file mode 100644 index 0000000..9100c30 --- /dev/null +++ b/assets/mats/ring_finish_highlight.tres @@ -0,0 +1,12 @@ +[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://djl4cvi3wxk1y"] + +[ext_resource type="Texture2D" uid="uid://c4e2s06xl4u0x" path="res://assets/textures/finish.png" id="1_jl8u5"] +[ext_resource type="Material" uid="uid://t7fn8554gl6p" path="res://assets/mats/outline_highlight.tres" id="2_pm0cf"] + +[resource] +next_pass = ExtResource("2_pm0cf") +albedo_color = Color(1.5, 1.5, 1.5, 1) +albedo_texture = ExtResource("1_jl8u5") +metallic_specular = 0.0 +uv1_scale = Vector3(8, 8, 8) +texture_filter = 0 |