small racing game im working on
Diffstat (limited to 'assets/meshes/platforms/ramp.tres')
| -rw-r--r-- | assets/meshes/platforms/ramp.tres | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/assets/meshes/platforms/ramp.tres b/assets/meshes/platforms/ramp.tres new file mode 100644 index 0000000..b2721f0 --- /dev/null +++ b/assets/meshes/platforms/ramp.tres @@ -0,0 +1,31 @@ +[gd_resource type="ArrayMesh" load_steps=3 format=3 uid="uid://bf6hiaub2ecc7"] + +[ext_resource type="Material" uid="uid://cwyjtikumcq3k" path="res://assets/mats/platform.material" id="1_kjodo"] + +[sub_resource type="ArrayMesh" id="ArrayMesh_bw4px"] +_surfaces = [{ +"aabb": AABB(-5, -0.5, -5, 10, 3.5, 10), +"format": 4097, +"index_count": 36, +"index_data": PackedByteArray(0, 0, 3, 0, 1, 0, 0, 0, 2, 0, 3, 0, 2, 0, 7, 0, 3, 0, 2, 0, 6, 0, 7, 0, 6, 0, 5, 0, 7, 0, 6, 0, 4, 0, 5, 0, 4, 0, 1, 0, 5, 0, 4, 0, 0, 0, 1, 0, 2, 0, 4, 0, 6, 0, 2, 0, 0, 0, 4, 0, 7, 0, 1, 0, 3, 0, 7, 0, 5, 0, 1, 0), +"primitive": 3, +"vertex_count": 8, +"vertex_data": PackedByteArray(0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 64, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 64, 0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 192, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 192, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 64, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 64, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 192, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 192) +}] +blend_shape_mode = 0 + +[resource] +resource_name = "ramp_Cube_001" +_surfaces = [{ +"aabb": AABB(-5, -0.5, -5, 10, 3.5, 10), +"attribute_data": PackedByteArray(0, 0, 0, 62, 0, 0, 128, 62, 0, 0, 192, 62, 0, 0, 0, 0, 0, 0, 192, 62, 0, 0, 128, 63, 0, 0, 32, 63, 0, 0, 0, 0, 0, 0, 32, 63, 0, 0, 128, 63, 0, 0, 96, 63, 0, 0, 128, 62, 0, 0, 0, 62, 0, 0, 0, 63, 0, 0, 192, 62, 0, 0, 64, 63, 0, 0, 192, 62, 0, 0, 64, 63, 0, 0, 32, 63, 0, 0, 64, 63, 0, 0, 32, 63, 0, 0, 64, 63, 0, 0, 96, 63, 0, 0, 0, 63, 0, 0, 192, 62, 0, 0, 128, 62, 0, 0, 192, 62, 0, 0, 128, 62, 0, 0, 192, 62, 0, 0, 128, 62, 0, 0, 32, 63, 0, 0, 128, 62, 0, 0, 32, 63, 0, 0, 128, 62, 0, 0, 32, 63, 0, 0, 128, 62, 0, 0, 192, 62, 0, 0, 0, 63, 0, 0, 192, 62, 0, 0, 0, 63, 0, 0, 192, 62, 0, 0, 0, 63, 0, 0, 32, 63, 0, 0, 0, 63, 0, 0, 32, 63, 0, 0, 0, 63, 0, 0, 32, 63, 0, 0, 0, 63), +"format": 4119, +"index_count": 36, +"index_data": PackedByteArray(2, 0, 9, 0, 4, 0, 2, 0, 7, 0, 9, 0, 8, 0, 22, 0, 10, 0, 8, 0, 19, 0, 22, 0, 20, 0, 17, 0, 23, 0, 20, 0, 14, 0, 17, 0, 13, 0, 3, 0, 16, 0, 13, 0, 1, 0, 3, 0, 6, 0, 12, 0, 18, 0, 6, 0, 0, 0, 12, 0, 21, 0, 5, 0, 11, 0, 21, 0, 15, 0, 5, 0), +"material": ExtResource("1_kjodo"), +"primitive": 3, +"vertex_count": 24, +"vertex_data": PackedByteArray(0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 64, 255, 127, 0, 0, 255, 255, 255, 191, 0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 64, 255, 127, 255, 127, 255, 127, 255, 255, 0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 64, 0, 0, 255, 127, 255, 127, 255, 255, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 64, 255, 127, 255, 127, 255, 127, 255, 255, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 64, 0, 0, 255, 127, 255, 127, 255, 255, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 64, 102, 102, 102, 230, 152, 25, 50, 179, 0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 192, 255, 127, 0, 0, 255, 255, 255, 191, 0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 192, 0, 0, 255, 127, 255, 127, 255, 255, 0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 192, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 192, 0, 0, 255, 127, 255, 127, 255, 255, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 192, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 192, 102, 102, 102, 230, 152, 25, 50, 179, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 64, 255, 127, 0, 0, 255, 255, 255, 191, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 64, 255, 127, 255, 127, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 64, 255, 255, 255, 127, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 64, 102, 102, 102, 230, 152, 25, 50, 179, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 64, 255, 127, 255, 127, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 64, 255, 255, 255, 127, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 192, 255, 127, 0, 0, 255, 255, 255, 191, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 192, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 192, 255, 255, 255, 127, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 192, 102, 102, 102, 230, 152, 25, 50, 179, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 192, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 192, 255, 255, 255, 127, 255, 127, 255, 255) +}] +blend_shape_mode = 0 +shadow_mesh = SubResource("ArrayMesh_bw4px") |