small racing game im working on
Diffstat (limited to 'classes/human_car.gd')
-rw-r--r--classes/human_car.gd6
1 files changed, 6 insertions, 0 deletions
diff --git a/classes/human_car.gd b/classes/human_car.gd
index 989339d..2d0f491 100644
--- a/classes/human_car.gd
+++ b/classes/human_car.gd
@@ -1,6 +1,12 @@
class_name HumanCar
extends Car
+static func attach(to: PackedScene) -> HumanCar:
+ var car := to.instantiate()
+ car.set_script(load("res://classes/human_car.gd"))
+ return car
+
+
func _physics_process(delta: float) -> void:
throttle = 0
throttle -= Input.get_axis("accel", "brake")