small racing game im working on
Diffstat (limited to 'classes/human_car.gd')
| -rw-r--r-- | classes/human_car.gd | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/classes/human_car.gd b/classes/human_car.gd index 989339d..2d0f491 100644 --- a/classes/human_car.gd +++ b/classes/human_car.gd @@ -1,6 +1,12 @@ class_name HumanCar extends Car +static func attach(to: PackedScene) -> HumanCar: + var car := to.instantiate() + car.set_script(load("res://classes/human_car.gd")) + return car + + func _physics_process(delta: float) -> void: throttle = 0 throttle -= Input.get_axis("accel", "brake") |